Fix hitbox bug
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@ -72,10 +72,9 @@ class CombatHitBox extends Phaser.Scene {
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this.game.events.emit('SEND_SKILL', game.id, activeSkill.cryp.id, c.id, activeSkill.skill.skill);
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}
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};
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const crypSpawn = group.children.entries.find(s => s.cryp.id === c.id);
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const team = c.account === account.id ? 0 : 1;
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this.add.existing(new CrypHitBox(this, crypSpawn.iter, team, cback));
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if (crypSpawn) this.add.existing(new CrypHitBox(this, crypSpawn.iter, team, cback));
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});
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});
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this.scene.moveBelow('Combat');
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