add a font
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@ -3,8 +3,9 @@
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<head>
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<head>
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<title>cryps.gg - mnml pvp atbs</title>
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<title>cryps.gg - mnml pvp atbs</title>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
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<link rel="stylesheet" href="./node_modules/izitoast/dist/css/iziToast.min.css"></script>
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<link rel="stylesheet" href="./node_modules/izitoast/dist/css/iziToast.min.css"></script>
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<link href="https://fonts.googleapis.com/css?family=Jura" rel="stylesheet">
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</head>
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</head>
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<body>
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<body>
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</body>
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</body>
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@ -53,9 +53,9 @@ const logX = () => combatWidth() * 0.2;
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module.exports = {
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module.exports = {
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TEXT: {
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TEXT: {
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NORMAL: { fontFamily: 'monospace', fontSize: 16, color: '#ffffff' },
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NORMAL: { fontFamily: 'Jura', fontSize: 18, color: '#ffffff' },
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LEARNABLE: { fontFamily: 'monospace', fontSize: 12, color: '#ffffff' },
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LEARNABLE: { fontFamily: 'Jura', fontSize: 18, color: '#ffffff' },
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HEADER: { fontFamily: 'monospace', fontSize: 24, color: '#ffffff', fontStyle: 'bold' },
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HEADER: { fontFamily: 'Jura', fontSize: 24, color: '#ffffff', fontStyle: 'bold' },
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},
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},
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POSITIONS: {
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POSITIONS: {
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@ -10,7 +10,7 @@ function renderCryps() {
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type: Phaser.AUTO,
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type: Phaser.AUTO,
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// backgroundColor: '#181818',
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// backgroundColor: '#181818',
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resolution: window.devicePixelRatio,
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resolution: window.devicePixelRatio,
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// antialias: true,
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antialias: true,
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width: 1600,
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width: 1600,
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height: 1000,
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height: 1000,
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physics: {
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physics: {
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@ -8,12 +8,24 @@ Rare `Increased Stamina`
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Common `Increased Evasion rating`
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Common `Increased Evasion rating`
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Common `Increased Spell Shield rating`
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Common `Increased Spell Shield rating`
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Common `Increased Armour rating`
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Common `Increased Armour rating`
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Common `Increased Healing done`
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Common `Increased Healing received`
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Common `Increased Spell Damage`
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Common `Increased Physical Damage`
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Rare `Reduced hp loss penalty to evade chance`
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Uncommon `Reduced hp loss penalty to evade chance`
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Rare `Increased base evasion chance per X evasion rating`
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Uncommon `Increased base evasion chance per X evasion rating`
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Rare `Increased % mitigation from armour`
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Uncommon `Increased % mitigation from armour`
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Rare `Increased % mitigation from spell shield`
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Uncommon `Increased % mitigation from spell shield`
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Uncommon `Increased damage over time`
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Rare `gain empower on KO`
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Rare `cannot be snared`
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Rare `cannot be silenced`
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Rare `cannot be taunted`
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Rare `25% stun for attack`
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Rare `25% hex for blast`
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Rare `cooldown reduction`
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Rare `cooldown reduction`
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Rare `effect duration`
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Rare `effect duration`
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@ -27,18 +39,6 @@ Rare `increased spell dmg, snared`
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Rare `increased speed, increased durations`
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Rare `increased speed, increased durations`
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Rare `increased speed, increased cooldowns`
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Rare `increased speed, increased cooldowns`
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### Spell Damage && Spell Healing ###
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Rare `Increased Spell Power`
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### Damage Only ###
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Uncommon `Increased Spell Damage`
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Uncommon `Increased Physical Damage`
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### Healing ###
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Uncommon `Increased Healing Received` Multiplier to spell damage roll
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Uncommon `Increased Healing Done` Multiplier to spell damage roll
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# Nature - Technology - Nonviolence - Destruction - Purity - Chaos #
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# Nature - Technology - Nonviolence - Destruction - Purity - Chaos #
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- Increased power
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- Increased power
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@ -29,6 +29,7 @@
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broken skills
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broken skills
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strangle
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strangle
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taunt
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## NOW
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## NOW
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@ -24,8 +24,13 @@ pub enum ItemAction {
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RerollArmour,
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RerollArmour,
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RerollSpellShield,
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RerollSpellShield,
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RerollEvasion,
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RerollEvasion,
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SpecPhysDmg5,
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SpecPhysDmg5,
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SpecSpellDmg5,
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SpecSpellDmg5,
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SpecArmour5,
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SpecSpellShield5,
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SpecSpellEvasion5,
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SpecSpellDmg5,
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}
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}
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#[derive(Debug,Clone,Copy,PartialEq,Serialize,Deserialize)]
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#[derive(Debug,Clone,Copy,PartialEq,Serialize,Deserialize)]
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