changelog
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@ -21,10 +21,8 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Game phase
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- Game phase
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- Made general performance improvements
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- Made general performance improvements
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- Now has default tutorial text for the first round
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- Now has default tutorial text for the first round (tells the player to select skills and then the targets)
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- Will tell the player to select skills and then the targets
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# Skill Balance Updates
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- Buff
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- Buff
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- Previously increased red power and speed stat by 25%
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- Previously increased red power and speed stat by 25%
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- Now increases red power, blue power and speed stat by 30%
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- Now increases red power, blue power and speed stat by 30%
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@ -36,6 +34,8 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Counter
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- Counter
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- No longer applies block effect
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- No longer applies block effect
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- CounterAttack multiplier increased from 70/95/120 -> 120/160/230
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- CounterAttack multiplier increased from 70/95/120 -> 120/160/230
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- Will now animate an attack animation on counter attack
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- Haste
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- Haste
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- Cooldown reduced to 1T (was 2T)
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- Cooldown reduced to 1T (was 2T)
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- Sleep
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- Sleep
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@ -54,6 +54,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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- Curse
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- Curse
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- Now created by combining Debuff + RB was Debuff + RG
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- Now created by combining Debuff + RB was Debuff + RG
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- Fixed issue where curse was only increasing blue damage taken instead of red and blue
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- Fixed issue where curse was only increasing blue damage taken instead of red and blue
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- Fixed an issue where the animation would not display if it occured already
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- Invert
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- Invert
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- Now created by combining Debuff + RG was debuff + RB
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- Now created by combining Debuff + RG was debuff + RB
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