shits fucked
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@ -5,6 +5,7 @@
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"main": "index.js",
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"scripts": {
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"start": "parcel index.html --port 40080 --no-hmr",
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"start-lite": "parcel index.html --port 40080 --no-hmr --no-source-maps",
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"build": "rm -rf dist && parcel build index.html",
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"lint": "eslint --fix --ext .jsx src/",
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"test": "echo \"Error: no test specified\" && exit 1"
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@ -9,8 +9,8 @@ class CrypList extends Phaser.Scene {
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create() {
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this.registry.events.on('changedata', this.updateData, this);
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this.graphics = this.add.graphics();
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this.input.on('gameobjectup', this.clickHandler, this);
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console.log('creating');
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return true;
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}
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@ -21,30 +21,30 @@ class CrypList extends Phaser.Scene {
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return true;
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}
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destroyText() {
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this.children.list.filter(c => c.type === 'Text').forEach(t => t.destroy());
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redraw() {
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this.children.list.forEach(t => {
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t.disableInteractive();
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t.destroy();
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});
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}
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renderCryps(cryps) {
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if (!cryps) return true;
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this.destroyText();
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this.graphics.clear();
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console.log(JSON.stringify(this.children.list));
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console.log(this.children.length);
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this.redraw();
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cryps.forEach((cryp, i) => {
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crypRow(this, cryp, i);
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});
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this.input.on('gameobjectup', this.clickHandler, this);
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// seal the boxes in and stop rerendering them
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this.graphics.generateTexture();
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window.redraw = this.redraw.bind(this);
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return true;
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}
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clickHandler(pointer, crypBox) {
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console.log(crypBox);
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this.registry.set('activeCryp', crypBox.cryp);
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this.registry.set('activeCryp', Object.create(crypBox.cryp));
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}
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}
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@ -24,11 +24,6 @@ class CrypPage extends Phaser.Scene {
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create() {
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this.registry.events.on('changedata', this.updateData, this);
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const cryp = this.registry.get('activeCryp');
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this.graphics = this.add.graphics();
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this.renderCryp(cryp);
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return true;
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}
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@ -39,20 +34,17 @@ class CrypPage extends Phaser.Scene {
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return true;
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}
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destroyText() {
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this.children.list.filter(c => c.type === 'Text').forEach(t => t.destroy());
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redraw() {
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this.children.list.forEach(t => t.destroy());
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}
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renderCryp(cryp) {
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if (!cryp) return true;
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this.destroyText();
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this.redraw();
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this.add.text(500, 500, cryp.name, { fontFamily: 'Arial', fontSize: 24, color: '#ffffff', fontStyle: 'bold' });
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cryp.skills.forEach((skill, i) => crypSkill(this, skill, i));
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// seal the boxes in and stop rerendering them
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this.graphics.generateTexture();
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return true;
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}
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}
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@ -8,10 +8,11 @@ const TOP_MARGIN = 50;
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const ROW_MARGIN = 50;
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const TEXT_MARGIN = 24;
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const xPos = i => 0;
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const xPos = i => Math.random() * 1400;
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const yPos = i => (i * ROW_HEIGHT + ROW_MARGIN) + TOP_MARGIN;
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function crypRow(list, cryp, i) {
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console.log(i);
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const X_ORIGIN = xPos(i);
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const Y_ORIGIN = yPos(i);
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@ -35,6 +35,8 @@ function renderCryps(store) {
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});
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window.addEventListener('resize', () => game.resize(window.innerWidth, window.innerHeight), false);
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return game;
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}
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module.exports = renderCryps;
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