improved wiggle

This commit is contained in:
Mashy 2019-10-26 13:33:58 +10:00
parent 6948fce6e0
commit dbd06c2053

View File

@ -6,17 +6,18 @@ function wiggle(id, idle) {
const x = window.innerWidth * 0.01 * (Math.round(Math.random()) ? Math.random() : -Math.random());
const y = window.innerHeight * 0.01 * (Math.round(Math.random()) ? Math.random() : -Math.random());
const originalX = parseFloat(idle.animations[0].currentValue);
const originalY = parseFloat(idle.animations[1].currentValue);
// console.log(x, y);
return anime({
targets: target,
rotate: 0,
translateX: [x, -x, 0],
translateY: [y, -y, 0],
translateX: [originalX + x, originalX - x, originalX],
translateY: [originalY + y, originalY - y, originalY],
duration,
easing: 'easeInOutSine',
// direction: 'alternate',
begin: idle.pause,
complete: idle.restart,
complete: idle.play,
});
}