cooldowns and linting
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@@ -30,8 +30,8 @@ const addState = connect(
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function renderBody(props){
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const {game, setGame} = props;
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if(game){
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return(
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if (game){
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return (
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<div>
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<GameContainer />
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<button
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@@ -126,7 +126,7 @@ function GamePanel(props) {
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// style={{ "min-height": "100%" }}
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function phaseText(phase){
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switch(phase){
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switch (phase){
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case 'Skill':
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return "Choose abilities"
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case 'Target':
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