effects on enemies
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@@ -153,11 +153,18 @@ function GamePanel(props) {
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className={`cryp-box ${ko} ${classes}`}
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style={ activeSkill ? { cursor: 'pointer' } : {}}
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onClick={() => selectSkillTarget(cryp.id)} >
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<figure className="img">
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{crypAvatar(cryp.name)}
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{combatTextEl}
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<div>{cryp.name}</div>
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</figure>
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<div className="cryp-box-top">
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<figure
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className="img"
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onClick={() => selectSkillTarget(cryp.id)} >
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{crypAvatar(cryp.name)}
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{combatTextEl}
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<div>{cryp.name}</div>
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</figure>
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<div className="effects">
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{cryp.effects.map(c => <span key={c.effect}>{c.effect} - {c.duration}T</span>)}
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</div>
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</div>
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<div className="stats">
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{stats}
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</div>
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