effects on enemies
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@ -634,6 +634,11 @@ table td svg {
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height: 100%;
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}
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.cryp-box .effects {
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height: 100%;
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font-size: 1.5em;
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}
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.cryp-skill-btn {
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flex: 1 1 100%;
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font-size: 16pt;
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@ -708,14 +713,8 @@ table td svg {
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padding: 0;
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}
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.team-opponent .cryp-box-top {
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flex-flow: column;
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justify-content: center;
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align-items: stretch;
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}
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.team-opponent .cryp-box-top figure {
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flex: 1;
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.team-opponent .cryp-box .img {
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order: 5;
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}
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/*.logs {
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@ -153,11 +153,18 @@ function GamePanel(props) {
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className={`cryp-box ${ko} ${classes}`}
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style={ activeSkill ? { cursor: 'pointer' } : {}}
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onClick={() => selectSkillTarget(cryp.id)} >
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<figure className="img">
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{crypAvatar(cryp.name)}
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{combatTextEl}
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<div>{cryp.name}</div>
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</figure>
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<div className="cryp-box-top">
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<figure
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className="img"
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onClick={() => selectSkillTarget(cryp.id)} >
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{crypAvatar(cryp.name)}
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{combatTextEl}
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<div>{cryp.name}</div>
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</figure>
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<div className="effects">
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{cryp.effects.map(c => <span key={c.effect}>{c.effect} - {c.duration}T</span>)}
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</div>
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</div>
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<div className="stats">
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{stats}
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</div>
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