fix colour checks

This commit is contained in:
ntr 2021-03-20 13:32:08 +10:00
parent 6028d97d99
commit e5e5a737b8

View File

@ -353,9 +353,9 @@ impl Player {
construct.skills[0].skill
} else {
let mut skill_item_combo = {
if colour_pcts[0].1 > 0.75 {
if colour_pcts[0].1 >= 0.75 {
vec![skill_item, colour_pcts[0].0, colour_pcts[0].0]
} else if colour_pcts[1].1 > 0.4 {
} else if colour_pcts[1].1 >= 0.4 {
vec![skill_item, colour_pcts[0].0, colour_pcts[1].0]
} else {
// special triple skill_item