diff --git a/html-client/src/components/game.jsx b/html-client/src/components/game.jsx
index 16e0e966..83a05744 100644
--- a/html-client/src/components/game.jsx
+++ b/html-client/src/components/game.jsx
@@ -1,5 +1,8 @@
const preact = require('preact');
const key = require('keymaster');
+const range = require('lodash/range');
+const molecule = require('./molecule');
+const saw = require('./saw.component');
const SKILL_HOT_KEYS = ['Q', 'W', 'E', 'R'];
@@ -9,7 +12,6 @@ function GamePanel(props) {
activeSkill,
activeIncoming,
setActiveSkill,
- setActiveIncoming,
selectSkillTarget,
selectIncomingTarget,
account,
@@ -21,21 +23,40 @@ function GamePanel(props) {
const playerTeam = game.teams.find(t => t.id === account.id);
- const incoming = game.stack.filter(s => s.target_team_id === playerTeam.id).map((inc) => {
- key.unbind('1');
- key('1', () => setActiveIncoming(inc.id));
+ function Cryp(cryp) {
+ const skills = range(0, 4).map((i) => {
+ const s = cryp.skills[i]
+ ? cryp.skills[i].skill
+ : ( );
+
+ return ;
+ });
+
+ const stats = [
+ { stat: 'hp', colour: '#1FF01F' },
+ { stat: 'red_shield', colour: '#a52a2a' },
+ { stat: 'blue_shield', colour: '#3498db' },
+ ].map((s, i) => (
+
{cryp.name}
-