disabled skill btns on finished
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@ -82,9 +82,11 @@ function Skill(props) {
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const border = buttons[removeTier(s.skill)] ? buttons[removeTier(s.skill)]() : '';
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const border = buttons[removeTier(s.skill)] ? buttons[removeTier(s.skill)]() : '';
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const finished = game.phase === 'Finished';
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return (
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return (
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<button
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<button
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disabled={cdText || s.disabled || ko}
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disabled={cdText || s.disabled || ko || finished}
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class={`${(targeting || highlight) ? 'active' : ''} ${border}`}
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class={`${(targeting || highlight) ? 'active' : ''} ${border}`}
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onMouseOver={e => hoverInfo(e, { skill: s.skill, constructId: construct.id })}
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onMouseOver={e => hoverInfo(e, { skill: s.skill, constructId: construct.id })}
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onMouseOut={e => hoverInfo(e, null)}
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onMouseOut={e => hoverInfo(e, null)}
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