Merge branch 'return-of-react' of ssh://cryps.gg:40022/~/cryps into return-of-react
This commit is contained in:
commit
e9817f75e0
@ -6,7 +6,9 @@ body {
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font-family: 'Jura';
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color: whitesmoke;
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font-size: 16pt;
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padding: 1em;
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padding: 1em 2em;
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overflow: hidden;
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user-select: none;
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}
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button, input {
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@ -29,7 +31,7 @@ button:hover {
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MENU
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*/
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.header {
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margin-bottom: 2em;
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margin-bottom: 1.5em;
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}
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.home-cryp {
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@ -61,16 +63,15 @@ button:hover {
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text-align: right;
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}
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.ping-svg {
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background-color: black;
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.header-status svg {
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margin-left: 1em;
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height: 1em;
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margin-right: 1em;
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background-color: black;
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}
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.ping-path {
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stroke: #f5f5f5;
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fill: none;
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stroke-width: 4;
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stroke-width: 4px;
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stroke-dasharray: 121, 242;
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animation: pulse 2s infinite linear;
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}
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@ -142,12 +143,24 @@ button:hover {
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padding: 0;
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}
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.vbox-hdr {
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display: flex;
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align-items: flex-end;
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}
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.vbox-hdr div {
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flex-grow: 1;
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}
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.vbox-hdr h3 {
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margin: 0;
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}
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.vbox-btn {
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margin: 0;
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padding: 0.5em;
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background-color: whitesmoke;
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color: black;
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user-select: none;
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}
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.vbox-btn:hover {
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@ -175,3 +188,56 @@ button:hover {
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.spacer {
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min-width: 100%;
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}
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/* CRYP BOX */
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.cryp-box {
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display: flex;
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flex-wrap: wrap;
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/*
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this controls the size of the box
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as it fills the whole container
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*/
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padding: 0 2em 0 0;
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margin: 0 0 2em 0;
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}
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.cryp-box figure {
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margin: 0;
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flex-grow: 1;
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border: 1px solid whitesmoke;
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}
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.cryp-box .skills {
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width: 50%;
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}
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.cryp-skill-btn {
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font-size: 125%;
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border-width: 1px;
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width: 100%;
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height: 25%;
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padding: 0;
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margin: 0;
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border-left-width: 0px;
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border-bottom-width: 0px;
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}
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.cryp-skill-btn:last-child {
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border-bottom-width: 1px;
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}
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.cryp-box .stats {
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display: flex;
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width: 100%;
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text-align: center;
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}
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.cryp-box .stats figure {
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border-top-width: 0;
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flex: 1 1 0;
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}
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.cryp-box .stats svg {
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height: 1em;
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stroke-width: 2px;
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}
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@ -4,7 +4,7 @@
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"description": "",
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"main": "index.js",
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"scripts": {
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"start": "parcel index.html --port 40080",
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"start": "parcel index.html --port 40080 --no-hmr --no-source-maps",
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"build": "rm -rf dist && parcel build index.html",
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"lint": "eslint --fix --ext .jsx src/",
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"test": "echo \"Error: no test specified\" && exit 1"
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@ -1,7 +1,49 @@
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const preact = require('preact');
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// const key = require('keymaster');
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const range = require('lodash/range');
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const VboxContainer = require('./vbox.container');
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const molecule = require('./molecule');
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const saw = require('./saw.component');
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function Cryp(cryp) {
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const skills = range(0, 4).map((i) => {
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const s = cryp.skills[i]
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? cryp.skills[i].skill
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: (<span> </span>);
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return <button key={i} className="cryp-skill-btn" >{s}</button>;
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});
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const stats = [
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{ stat: 'hp', colour: '#1FF01F' },
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{ stat: 'green_damage', colour: '#1FF01F' },
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{ stat: 'red_shield', colour: '#a52a2a' },
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{ stat: 'red_damage', colour: '#a52a2a' },
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{ stat: 'blue_shield', colour: '#3498db' },
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{ stat: 'blue_damage', colour: '#3498db' },
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{ stat: 'speed', colour: '#FFD123' },
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].map((s, i) => (
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<figure key={i} >
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{saw(s.colour)}
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<figcaption>{cryp[s.stat].value}</figcaption>
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</figure>
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));
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return (
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<div className="cryp-box">
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<figure className="img">
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{molecule}
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</figure>
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<div className="skills">
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{skills}
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</div>
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<div className="stats">
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{stats}
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</div>
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</div>
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);
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}
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function InstanceComponent(args) {
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const {
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@ -13,6 +55,8 @@ function InstanceComponent(args) {
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if (!instance) return <div>...</div>;
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const cryps = instance.cryps.map(Cryp);
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return (
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<section>
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<div className="row">
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@ -24,7 +68,7 @@ function InstanceComponent(args) {
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</button>
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</div>
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<div className="six columns">
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<h4>next game against: mmmmmashy</h4>
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<div> </div>
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</div>
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<div className="three columns">
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<button
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@ -37,7 +81,7 @@ function InstanceComponent(args) {
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<div className="row">
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<VboxContainer />
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<div className="three columns">
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{JSON.stringify(instance.cryps)}
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{cryps}
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</div>
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</div>
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</section>
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22
html-client/src/components/instance.cryps.component.jsx
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22
html-client/src/components/instance.cryps.component.jsx
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@ -0,0 +1,22 @@
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const preact = require('preact');
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// const key = require('keymaster');
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function Vbox(args) {
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const {
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instance,
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combiner,
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sendVboxAccept,
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sendVboxDiscard,
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sendVboxReclaim,
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sendVboxCombine,
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} = args;
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const { cryps } = instance;
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return (
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<div className="three columns">
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</div>
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);
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}
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module.exports = Vbox;
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@ -1,14 +1,13 @@
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// eslint-disable-next-line
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const preact = require('preact');
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const saw = require('./saw.component');
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function renderLogin({ account, submitLogin, submitRegister }) {
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if (account) return (
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<div className="header-status">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" className="ping-svg">
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<path d="M0,50l50,-50v100l50,-50" className="ping-path"/>
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<path d="M0,50l50,-50v100l50,-50" className="ping-path"/>
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</svg>
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<h3 className="header-username">{account.name}</h3>
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{saw('whitesmoke')}
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</div>
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);
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4
html-client/src/components/molecule.jsx
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4
html-client/src/components/molecule.jsx
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File diff suppressed because one or more lines are too long
10
html-client/src/components/saw.component.jsx
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10
html-client/src/components/saw.component.jsx
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@ -0,0 +1,10 @@
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const preact = require('preact');
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module.exports = function saw(colour) {
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return (
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" style={{ stroke: colour }}>
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<path d="M0,50l50,-50v100l50,-50" className="ping-path"/>
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<path d="M0,50l50,-50v100l50,-50" className="ping-path"/>
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</svg>
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);
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}
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@ -71,7 +71,10 @@ function Vbox(args) {
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return (
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<div className="three columns">
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<h3>vBox - {vbox.bits}b</h3>
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<div className="vbox-hdr">
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<div>VBOX</div>
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<h3>{vbox.bits}b</h3>
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</div>
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<button
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className="instance-btn instance-ui-btn vbox-btn"
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onClick={() => sendVboxDiscard()}>
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@ -93,7 +96,7 @@ function Vbox(args) {
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{boundRows}
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</tbody>
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</table>
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<span>iCombinator</span>
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<span>I-COMBINATOR</span>
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<button
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className="instance-btn instance-ui-btn vbox-btn"
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onClick={() => sendVboxCombine()}>
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@ -26,21 +26,13 @@ consolidate buffs debuffs and disables
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make strike *really* hit first / resolve at same time?
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## SOON
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* Descriptions
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* Stats - How they work
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* Items - What they give
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* Skills - What they do
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* Specs - Bonuses
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* Balance Buff / Debuff durations
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* Balance Spec / Skill multipliers
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* vbox drops chances
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* 50% spec, 25% colour etc
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* confirm cryp without skill ready
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* draw big warning !
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* iconography
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* aoe skills
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* combo skills
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* skills
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