score in nav
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6bf5b684ca
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@ -6,7 +6,7 @@ const addState = connect(
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function receiveState(state) {
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function receiveState(state) {
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const { ws, team, account } = state;
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const { ws, team, account } = state;
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function sendInstanceNew(sConstructs, pve) {
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function sendInstanceNew(sConstructs, name, pve) {
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if (sConstructs.length) {
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if (sConstructs.length) {
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return ws.sendInstanceNew(sConstructs, account.name, pve);
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return ws.sendInstanceNew(sConstructs, account.name, pve);
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}
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}
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@ -118,9 +118,13 @@ function Nav(args) {
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return true;
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return true;
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}
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}
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const joined = instances.map(i => (
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const joined = instances.map(i => {
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<button key={i.id} onClick={() => joinInstance(i)} >{i.name}</button>
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const score = i.players.find(p => p.id === account.id);
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));
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const phase = i.rounds[i.rounds.length - 1].game_id
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? 'In game'
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: 'Vbox';
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return <button key={i.id} onClick={() => joinInstance(i)} >{`${phase} ${score.wins} / ${score.losses}`}</button>
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});
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const haxSection = process.env.NODE_ENV === 'development'
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const haxSection = process.env.NODE_ENV === 'development'
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? (
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? (
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@ -156,6 +156,7 @@ function createSocket(events) {
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function accountInstanceList(res) {
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function accountInstanceList(res) {
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const [struct, playerList] = res;
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const [struct, playerList] = res;
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events.setAccountInstances(playerList);
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events.setAccountInstances(playerList);
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setTimeout(sendAccountInstances, 5000);
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}
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}
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function accountConstructs(response) {
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function accountConstructs(response) {
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