diff --git a/client/src/scenes/combat.js b/client/src/scenes/combat.js index 33fb0e69..6f6e2f3a 100644 --- a/client/src/scenes/combat.js +++ b/client/src/scenes/combat.js @@ -82,11 +82,11 @@ class Combat extends Phaser.Scene { if (startGame) { this.startGame(data); return true; } this.checkAnimation(data); // Game over? - if (data.phase === 'Finish') { - this.time.delayedCall(10000, () => { - this.endGame(); - }); - } + // if (data.phase === 'Finish') { + // this.time.delayedCall(10000, () => { + // this.endGame(); + // }); + // } } return true; } diff --git a/client/src/scenes/cryp.row.js b/client/src/scenes/cryp.row.js index 3e33ce0b..0ecf060c 100644 --- a/client/src/scenes/cryp.row.js +++ b/client/src/scenes/cryp.row.js @@ -47,7 +47,7 @@ class CrypRows extends Phaser.GameObjects.Group { this.add(row); const crypStat = (stat, j) => { - const STAT_X = 0; + const STAT_X = ROW_X; const STAT_Y = (j * TEXT_MARGIN) + ROW_Y + TEXT_MARGIN; const text = list.add.text(STAT_X, STAT_Y, `${stat.stat}: ${stat.base}`, TEXT.NORMAL);