transition
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@@ -30,8 +30,8 @@ function Controls(args) {
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sendGameReady,
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} = args;
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if (instance) return <InstanceCtrl />;
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if (game) return <GameCtrl />;
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if (instance) return <InstanceCtrl />;
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if (nav === 'play' || !nav) return <PlayCtrl />
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return false;
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@@ -1,8 +1,6 @@
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const preact = require('preact');
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const { connect } = require('preact-redux');
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const InstanceCtrl = require('./instance.ctrl');
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const addState = connect(
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function receiveState(state) {
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const {
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@@ -35,6 +35,7 @@ function Main(props) {
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return <Instance />;
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}
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if (nav === 'transition') return false;
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if (nav === 'play') return <Play />;
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if (nav === 'team') return <Team />;
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@@ -74,8 +74,8 @@ function Nav(args) {
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}
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function joinInstance(i) {
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if (game) navTo(null);
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sendInstanceState(i);
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if (game) navTo('transition');
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return true;
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}
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@@ -29,13 +29,13 @@ function JoinButtons(args) {
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return (
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<aside>
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<button
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class='pvp'
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class='pvp ready'
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onClick={() => sendInstanceQueue()}
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type="submit">
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PVP
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</button>
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<button
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class='practice'
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class='practice ready'
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onClick={() => sendInstancePractice()}
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type="submit">
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Practice
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