whew
This commit is contained in:
parent
e55705a841
commit
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@ -289,14 +289,8 @@
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margin: 0 1em;
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margin: 0 1em;
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}
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}
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.equip-icon {
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.icons figure {
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height: 2em;
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flex: 1;
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stroke-width: 5px;
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fill: none;
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}
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.construct-list .stat-icon {
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width: 100%;
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}
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}
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.construct-list .stats .damage-label {
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.construct-list .stats .damage-label {
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@ -424,6 +418,10 @@ button.equipping {
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text-align: center;
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text-align: center;
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}
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}
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.thresholds svg {
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stroke-width: 5px;
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}
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.thresholds hr {
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.thresholds hr {
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margin: 1em 0;
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margin: 1em 0;
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}
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}
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@ -1,7 +1,8 @@
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const preact = require('preact');
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const preact = require('preact');
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const { STATS, eventClasses, getCombatText, constructAvatar } = require('../utils');
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const { STATS, eventClasses, getCombatText, constructAvatar } = require('../utils');
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const { animationDivs } = require('../animations');
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// const { animationDivs } = require('../animations');
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const GameConstruct = require('./game.construct');
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const GameConstruct = require('./game.construct');
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const shapes = require('./shapes');
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function GamePanel(props) {
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function GamePanel(props) {
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const {
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const {
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@ -121,11 +122,11 @@ function GamePanel(props) {
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const ko = construct.green_life.value === 0 ? 'ko' : '';
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const ko = construct.green_life.value === 0 ? 'ko' : '';
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const classes = eventClasses(resolution, construct);
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const classes = eventClasses(resolution, construct);
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const stats = [STATS.redLife, STATS.greenLife, STATS.blueLife].map((s, j) => (
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const stats = ['RedLife', 'GreenLife', 'BlueLife'].map((s, j) => (
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<div key={j} alt={s.stat}>
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<div key={j} alt={STATS[s].stat}>
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{s.svg(`stat-icon ${s.colour}`)}
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{shapes[s]()}
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<div className="max" >{construct[s.stat].value} / {construct[s.stat].max}</div>
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<div className="max" >{construct[STATS[s].stat].value} / {construct[STATS[s].stat].max}</div>
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<div className="value" >{construct[s.stat].value}</div>
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<div className="value" >{construct[STATS[s].stat].value}</div>
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</div>
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</div>
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));
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));
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@ -5,6 +5,7 @@ const range = require('lodash/range');
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const actions = require('../actions');
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const actions = require('../actions');
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const { STATS, eventClasses, getCombatText, constructAvatar } = require('../utils');
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const { STATS, eventClasses, getCombatText, constructAvatar } = require('../utils');
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const { animationDivs } = require('../animations');
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const { animationDivs } = require('../animations');
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const shapes = require('./shapes');
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const SkillBtn = require('./skill.btn');
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const SkillBtn = require('./skill.btn');
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@ -57,11 +58,11 @@ function GameConstruct(props) {
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const skills = range(0, 3)
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const skills = range(0, 3)
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.map(i => <SkillBtn key={i} construct={construct} i={i} />);
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.map(i => <SkillBtn key={i} construct={construct} i={i} />);
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const stats = [STATS.redLife, STATS.greenLife, STATS.blueLife].map((s, j) => (
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const stats = ['RedLife', 'GreenLife', 'BlueLife'].map((s, j) => (
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<div key={j} alt={s.stat}>
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<div key={j} alt={STATS[s].stat}>
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{s.svg(`stat-icon ${s.colour}`)}
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{shapes[s]()}
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<div className="max" >{construct[s.stat].value} / {construct[s.stat].max}</div>
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<div className="max" >{construct[STATS[s].stat].value} / {construct[STATS[s].stat].max}</div>
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<div className="value" >{construct[s.stat].value}</div>
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<div className="value" >{construct[STATS[s].stat].value}</div>
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</div>
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</div>
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));
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));
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@ -1,9 +1,9 @@
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const preact = require('preact');
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const preact = require('preact');
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const { Fragment } = require('preact');
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const range = require('lodash/range');
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const range = require('lodash/range');
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const { INFO } = require('./../constants');
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const { INFO } = require('./../constants');
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const { COLOUR_ICONS, convertItem } = require('../utils');
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const { convertItem } = require('../utils');
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const shapes = require('./shapes');
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function InfoComponent(args) {
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function InfoComponent(args) {
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const {
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const {
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@ -65,7 +65,7 @@ function InfoComponent(args) {
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return (
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return (
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<figure key={j} alt={c.colour} className={reqClass} >
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<figure key={j} alt={c.colour} className={reqClass} >
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{COLOUR_ICONS[c].svg(`stat-icon ${COLOUR_ICONS[c].colour}`)}
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{shapes.square([c])}
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</figure>
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</figure>
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);
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);
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});
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});
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@ -3,7 +3,7 @@ const preact = require('preact');
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const range = require('lodash/range');
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const range = require('lodash/range');
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const shapes = require('./shapes');
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const shapes = require('./shapes');
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const { STATS, instanceConstruct, convertColourCode } = require('../utils');
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const { STATS, instanceConstruct } = require('../utils');
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const actions = require('../actions');
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const actions = require('../actions');
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const addState = connect(
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const addState = connect(
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@ -146,7 +146,7 @@ function Construct(props) {
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const equip = specList.includes(vbox.bound[itemEquip]) ? 'equip-spec' : 'gray';
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const equip = specList.includes(vbox.bound[itemEquip]) ? 'equip-spec' : 'gray';
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return (
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return (
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<figure key={i} className={equip} >
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<figure key={i} className={equip} >
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{shapes.diamond(`stat-icon ${equip}`)}
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{shapes.diamond(equip)}
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<figcaption> </figcaption>
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<figcaption> </figcaption>
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</figure>
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</figure>
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);
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);
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@ -176,18 +176,20 @@ function Construct(props) {
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onClick={specClick}
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onClick={specClick}
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onDblClick={specDblClick}
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onDblClick={specDblClick}
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onMouseOver={e => hoverInfo(e, s)} >
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onMouseOver={e => hoverInfo(e, s)} >
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{shapes[specInfo.values.shape.toLowerCase()](convertColourCode(specInfo.values.colour))}
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{shapes[s]()}
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<figcaption>{s}</figcaption>
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<figcaption>{s}</figcaption>
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</figure>
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</figure>
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);
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);
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});
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});
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const stats = Object.values(STATS).map(s => (
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const stats = Object.keys(STATS).map(s => {
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<figure key={s.stat} alt={s.stat} className={s.stat}>
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const stat = STATS[s];
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{s.svg(`stat-icon ${s.colour} stat`)}
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return <figure key={stat.stat} alt={stat.stat} className={stat.stat}>
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<figcaption>{construct[s.stat].value}</figcaption>
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{shapes[s]()}
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</figure>
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<figcaption>{construct[stat.stat].value}</figcaption>
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));
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</figure>;
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});
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const activeId = activeConstruct ? activeConstruct.id : false;
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const activeId = activeConstruct ? activeConstruct.id : false;
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const constructClass = activeId === construct.id ? 'instance-construct-active' : 'instance-construct';
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const constructClass = activeId === construct.id ? 'instance-construct-active' : 'instance-construct';
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@ -108,7 +108,7 @@ function Equipment(props) {
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if (specInfo && specInfo.spec) {
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if (specInfo && specInfo.spec) {
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return (
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return (
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<figure key={i} onClick={e => skillClick(e, i)} onMouseOver={e => hoverInfo(e, item)} >
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<figure key={i} onClick={e => skillClick(e, i)} onMouseOver={e => hoverInfo(e, item)} >
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{shapes[specInfo.values.shape.toLowerCase()](`stat-icon ${specInfo.values.colour}`)}
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{shapes[item]()}
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<figcaption>{item}</figcaption>
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<figcaption>{item}</figcaption>
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</figure>
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</figure>
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);
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);
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@ -120,7 +120,7 @@ function Equipment(props) {
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if (specs.every(s => !s)) {
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if (specs.every(s => !s)) {
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specs.push(
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specs.push(
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<figure>
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<figure>
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{shapes.diamond('stat-icon gray')}
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{shapes.diamond('gray')}
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<figcaption> </figcaption>
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<figcaption> </figcaption>
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</figure>
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</figure>
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);
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);
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@ -18,4 +18,43 @@ module.exports = {
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triangle,
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triangle,
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saw,
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saw,
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vboxColour,
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vboxColour,
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// stats
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RedLife: () => square(['red']),
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GreenLife: () => square(['green']),
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BlueLife: () => square(['blue']),
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RedPower: () => circle(['red']),
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GreenPower: () => circle(['green']),
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BluePower: () => circle(['blue']),
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Speed: () => triangle(['white']),
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// specs
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// Base
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Power: () => circle(['white']),
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Life: () => square(['white']),
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// Speed,
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// Lifes Upgrades
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LifeGGI: () => square(['green']),
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LifeRRI: () => square(['red']),
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LifeBBI: () => square(['blue']),
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LifeRGI: () => square(['red', 'green']),
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LifeGBI: () => square(['green', 'blue']),
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LifeRBI: () => square(['red', 'blue']),
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// Power Upgrades
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PowerGGI: () => circle(['green']),
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PowerRRI: () => circle(['red']),
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PowerBBI: () => circle(['blue']),
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PowerRGI: () => circle(['red', 'green']),
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PowerGBI: () => circle(['green', 'blue']),
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PowerRBI: () => circle(['red', 'blue']),
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// Speed Upgrades
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SpeedGGI: () => triangle(['green']),
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SpeedRRI: () => triangle(['red']),
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SpeedBBI: () => triangle(['blue']),
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SpeedRGI: () => triangle(['red', 'green']),
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SpeedGBI: () => triangle(['green', 'blue']),
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SpeedRBI: () => triangle(['red', 'blue']),
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};
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};
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@ -1,20 +1,38 @@
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const preact = require('preact');
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const preact = require('preact');
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module.exports = function triangle(classes) {
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module.exports = function circle(colours) {
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return (
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if (colours.length === 1) {
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<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px"
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return (
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viewBox="0 0 198.13 199.94" style="enable-background:new 0 0 198.13 199.94;" className={classes} >
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<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 198.13 199.94" >
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<g>
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<ellipse class={colours[0]} cx="99.07" cy="99.97" rx="97.6" ry="98.5"/>
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<ellipse class="st2" cx="99.07" cy="99.97" rx="97.6" ry="98.5"/>
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<path class={colours[0]} d="M99.07,177.35c-42.28,0-76.67-34.71-76.67-77.38s34.4-77.38,76.67-77.38c42.28,0,76.67,34.71,76.67,77.38 S141.34,177.35,99.07,177.35z"/>
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<path class="st2" d="M99.07,177.35c-42.28,0-76.67-34.71-76.67-77.38s34.4-77.38,76.67-77.38c42.28,0,76.67,34.71,76.67,77.38
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<path class={colours[0]} d="M99.07,156.23c-30.74,0-55.75-25.24-55.75-56.26S68.33,43.7,99.07,43.7s55.75,25.24,55.75,56.26 S129.81,156.23,99.07,156.23z"/>
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S141.34,177.35,99.07,177.35z"/>
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<path class={colours[0]} d="M99.07,135.11c-19.2,0-34.82-15.77-34.82-35.15s15.62-35.15,34.82-35.15c19.2,0,34.83,15.77,34.83,35.15 S118.27,135.11,99.07,135.11z"/>
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<path class="st2" d="M99.07,156.23c-30.74,0-55.75-25.24-55.75-56.26S68.33,43.7,99.07,43.7s55.75,25.24,55.75,56.26
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<path class={colours[0]} d="M99.07,114c-7.66,0-13.9-6.29-13.9-14.03s6.23-14.03,13.9-14.03s13.9,6.29,13.9,14.03S106.73,114,99.07,114z"/>
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S129.81,156.23,99.07,156.23z"/>
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</svg>
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<path class="st2" d="M99.07,135.11c-19.2,0-34.82-15.77-34.82-35.15s15.62-35.15,34.82-35.15c19.2,0,34.83,15.77,34.83,35.15
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);
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S118.27,135.11,99.07,135.11z"/>
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}
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<path class="st2" d="M99.07,114c-7.66,0-13.9-6.29-13.9-14.03s6.23-14.03,13.9-14.03s13.9,6.29,13.9,14.03S106.73,114,99.07,114z"
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/>
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return (
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</g>
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<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 198.13 199.94" >
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</svg>
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<clipPath id="firstColour">
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);
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<rect x="0" y="0" width="100" height="200" />
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</clipPath>
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<clipPath id="secondColour">
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<rect x="100" y="0" width="100" height="200" />
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</clipPath>
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<ellipse clip-path="url(#firstColour)" class={colours[0]} cx="99.07" cy="99.97" rx="97.6" ry="98.5"/>
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<path clip-path="url(#firstColour)" class={colours[0]} d="M99.07,177.35c-42.28,0-76.67-34.71-76.67-77.38s34.4-77.38,76.67-77.38c42.28,0,76.67,34.71,76.67,77.38 S141.34,177.35,99.07,177.35z"/>
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<path clip-path="url(#firstColour)" class={colours[0]} d="M99.07,156.23c-30.74,0-55.75-25.24-55.75-56.26S68.33,43.7,99.07,43.7s55.75,25.24,55.75,56.26 S129.81,156.23,99.07,156.23z"/>
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<path clip-path="url(#firstColour)" class={colours[0]} d="M99.07,135.11c-19.2,0-34.82-15.77-34.82-35.15s15.62-35.15,34.82-35.15c19.2,0,34.83,15.77,34.83,35.15 S118.27,135.11,99.07,135.11z"/>
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<path clip-path="url(#firstColour)" class={colours[0]} d="M99.07,114c-7.66,0-13.9-6.29-13.9-14.03s6.23-14.03,13.9-14.03s13.9,6.29,13.9,14.03S106.73,114,99.07,114z"/>
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<ellipse clip-path="url(#secondColour)" class={colours[1]} cx="99.07" cy="99.97" rx="97.6" ry="98.5"/>
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<path clip-path="url(#secondColour)" class={colours[1]} d="M99.07,177.35c-42.28,0-76.67-34.71-76.67-77.38s34.4-77.38,76.67-77.38c42.28,0,76.67,34.71,76.67,77.38 S141.34,177.35,99.07,177.35z"/>
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<path clip-path="url(#secondColour)" class={colours[1]} d="M99.07,156.23c-30.74,0-55.75-25.24-55.75-56.26S68.33,43.7,99.07,43.7s55.75,25.24,55.75,56.26 S129.81,156.23,99.07,156.23z"/>
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<path clip-path="url(#secondColour)" class={colours[1]} d="M99.07,135.11c-19.2,0-34.82-15.77-34.82-35.15s15.62-35.15,34.82-35.15c19.2,0,34.83,15.77,34.83,35.15 S118.27,135.11,99.07,135.11z"/>
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<path clip-path="url(#secondColour)" class={colours[1]} d="M99.07,114c-7.66,0-13.9-6.29-13.9-14.03s6.23-14.03,13.9-14.03s13.9,6.29,13.9,14.03S106.73,114,99.07,114z"/>
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</svg>
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);
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};
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};
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@ -1,9 +1,22 @@
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const preact = require('preact');
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const preact = require('preact');
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module.exports = function square(colours) {
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module.exports = function square(colours) {
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if (colours.length === 1) {
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return (
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<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px"
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viewBox="0 0 199.33 199.99" >
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<rect x="1.47" y="1.47" class={colours[0]} width="196.39" height="197.05"/>
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<rect x="21.63" y="22.22" class={colours[0]} width="156.07" height="155.55"/>
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<rect x="42.12" y="42.64" class={colours[0]} width="115.09" height="114.71"/>
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<rect x="62.61" y="63.06" class={colours[0]} width="74.11" height="73.86"/>
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<rect x="83.1" y="83.48" class={colours[0]} width="33.13" height="33.02"/>
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</svg>
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);
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||||||
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px"
|
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px"
|
||||||
viewBox="0 0 199.33 199.99" style="enable-background:new 0 0 199.33 199.99;" >
|
viewBox="0 0 199.33 199.99" >
|
||||||
<clipPath id="firstColour">
|
<clipPath id="firstColour">
|
||||||
<rect x="0" y="0" width="100" height="200" />
|
<rect x="0" y="0" width="100" height="200" />
|
||||||
</clipPath>
|
</clipPath>
|
||||||
|
|||||||
@ -1,16 +1,38 @@
|
|||||||
const preact = require('preact');
|
const preact = require('preact');
|
||||||
|
|
||||||
module.exports = function triangle(classes) {
|
module.exports = function triangle(colours) {
|
||||||
|
if (colours.length === 1) {
|
||||||
|
return (
|
||||||
|
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 202.69 177.29" >
|
||||||
|
<polygon class={colours[0]} points="1.77,176.25 100.7,2.08 200.9,176.25 "/>
|
||||||
|
<polygon class={colours[0]} points="23.99,163.23 100.78,28.05 178.54,163.23 "/>
|
||||||
|
<polygon class={colours[0]} points="46.21,150.21 100.85,54.03 156.18,150.21 "/>
|
||||||
|
<polygon class={colours[0]} points="68.43,137.19 100.92,80 133.82,137.19 "/>
|
||||||
|
<polygon class={colours[0]} points="90.65,124.17 100.99,105.98 111.46,124.17 "/>
|
||||||
|
</svg>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px"
|
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 202.69 177.29" >
|
||||||
viewBox="0 0 202.69 177.29" style="enable-background:new 0 0 202.69 177.29;" className={classes}>
|
<clipPath id="firstColour">
|
||||||
<g>
|
<rect x="0" y="0" width="100" height="200" />
|
||||||
<polygon class="st1" points="1.77,176.25 100.7,2.08 200.9,176.25 "/>
|
</clipPath>
|
||||||
<polygon class="st1" points="23.99,163.23 100.78,28.05 178.54,163.23 "/>
|
<clipPath id="secondColour">
|
||||||
<polygon class="st1" points="46.21,150.21 100.85,54.03 156.18,150.21 "/>
|
<rect x="100" y="0" width="100" height="200" />
|
||||||
<polygon class="st1" points="68.43,137.19 100.92,80 133.82,137.19 "/>
|
</clipPath>
|
||||||
<polygon class="st1" points="90.65,124.17 100.99,105.98 111.46,124.17 "/>
|
|
||||||
</g>
|
<polygon clip-path="url(#firstColour)" class={colours[0]} points="1.77,176.25 100.7,2.08 200.9,176.25 "/>
|
||||||
|
<polygon clip-path="url(#firstColour)" class={colours[0]} points="23.99,163.23 100.78,28.05 178.54,163.23 "/>
|
||||||
|
<polygon clip-path="url(#firstColour)" class={colours[0]} points="46.21,150.21 100.85,54.03 156.18,150.21 "/>
|
||||||
|
<polygon clip-path="url(#firstColour)" class={colours[0]} points="68.43,137.19 100.92,80 133.82,137.19 "/>
|
||||||
|
<polygon clip-path="url(#firstColour)" class={colours[0]} points="90.65,124.17 100.99,105.98 111.46,124.17 "/>
|
||||||
|
|
||||||
|
<polygon clip-path="url(#secondColour)" class={colours[1]} points="1.77,176.25 100.7,2.08 200.9,176.25 "/>
|
||||||
|
<polygon clip-path="url(#secondColour)" class={colours[1]} points="23.99,163.23 100.78,28.05 178.54,163.23 "/>
|
||||||
|
<polygon clip-path="url(#secondColour)" class={colours[1]} points="46.21,150.21 100.85,54.03 156.18,150.21 "/>
|
||||||
|
<polygon clip-path="url(#secondColour)" class={colours[1]} points="68.43,137.19 100.92,80 133.82,137.19 "/>
|
||||||
|
<polygon clip-path="url(#secondColour)" class={colours[1]} points="90.65,124.17 100.99,105.98 111.46,124.17 "/>
|
||||||
</svg>
|
</svg>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|||||||
@ -130,37 +130,37 @@ function gameConstructImg(name, id, combatTextEl, selectSkillTarget) {
|
|||||||
const NULL_UUID = '00000000-0000-0000-0000-000000000000';
|
const NULL_UUID = '00000000-0000-0000-0000-000000000000';
|
||||||
|
|
||||||
const STATS = {
|
const STATS = {
|
||||||
redPower: {
|
RedPower: {
|
||||||
stat: 'red_power',
|
stat: 'red_power',
|
||||||
colour: 'red',
|
colour: 'red',
|
||||||
svg: shapes.circle,
|
svg: shapes.circle,
|
||||||
},
|
},
|
||||||
greenPower: {
|
GreenPower: {
|
||||||
stat: 'green_power',
|
stat: 'green_power',
|
||||||
colour: 'green',
|
colour: 'green',
|
||||||
svg: shapes.circle,
|
svg: shapes.circle,
|
||||||
},
|
},
|
||||||
bluePower: {
|
BluePower: {
|
||||||
stat: 'blue_power',
|
stat: 'blue_power',
|
||||||
colour: 'blue',
|
colour: 'blue',
|
||||||
svg: shapes.circle,
|
svg: shapes.circle,
|
||||||
},
|
},
|
||||||
speed: {
|
Speed: {
|
||||||
stat: 'speed',
|
stat: 'speed',
|
||||||
colour: 'white',
|
colour: 'white',
|
||||||
svg: shapes.triangle,
|
svg: shapes.triangle,
|
||||||
},
|
},
|
||||||
redLife: {
|
RedLife: {
|
||||||
stat: 'red_life',
|
stat: 'red_life',
|
||||||
colour: 'red',
|
colour: 'red',
|
||||||
svg: shapes.square,
|
svg: shapes.square,
|
||||||
},
|
},
|
||||||
greenLife: {
|
GreenLife: {
|
||||||
stat: 'green_life',
|
stat: 'green_life',
|
||||||
colour: 'green',
|
colour: 'green',
|
||||||
svg: shapes.square,
|
svg: shapes.square,
|
||||||
},
|
},
|
||||||
blueLife: {
|
BlueLife: {
|
||||||
stat: 'blue_life',
|
stat: 'blue_life',
|
||||||
colour: 'blue',
|
colour: 'blue',
|
||||||
svg: shapes.square,
|
svg: shapes.square,
|
||||||
@ -168,12 +168,6 @@ const STATS = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
const COLOUR_ICONS = {
|
|
||||||
red: { colour: 'red', caption: 'red', svg: shapes.square },
|
|
||||||
blue: { colour: 'blue', caption: 'blue', svg: shapes.square },
|
|
||||||
green: { colour: 'green', caption: 'green', svg: shapes.square },
|
|
||||||
};
|
|
||||||
|
|
||||||
function resoConstructHealth(resolution, currentGame) {
|
function resoConstructHealth(resolution, currentGame) {
|
||||||
if (!resolution) return false;
|
if (!resolution) return false;
|
||||||
|
|
||||||
@ -454,18 +448,6 @@ function convertItem(v) {
|
|||||||
// return;
|
// return;
|
||||||
}
|
}
|
||||||
|
|
||||||
function convertColourCode(cc) {
|
|
||||||
if (cc === 'RR') return ['red', 'red'];
|
|
||||||
if (cc === 'GG') return ['green', 'green'];
|
|
||||||
if (cc === 'BB') return ['blue', 'blue'];
|
|
||||||
if (cc === 'RG') return ['red', 'green'];
|
|
||||||
if (cc === 'RB') return ['red', 'blue'];
|
|
||||||
if (cc === 'GB') return ['green', 'blue'];
|
|
||||||
if (cc === 'W') return ['white', 'white'];
|
|
||||||
|
|
||||||
return ['gray', 'gray'];
|
|
||||||
}
|
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
animateConstruct,
|
animateConstruct,
|
||||||
stringSort,
|
stringSort,
|
||||||
@ -480,8 +462,6 @@ module.exports = {
|
|||||||
getCombatSequence,
|
getCombatSequence,
|
||||||
getCombatText,
|
getCombatText,
|
||||||
resoConstructHealth,
|
resoConstructHealth,
|
||||||
convertColourCode,
|
|
||||||
NULL_UUID,
|
NULL_UUID,
|
||||||
STATS,
|
STATS,
|
||||||
COLOUR_ICONS,
|
|
||||||
};
|
};
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user