fix double hit anim
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@@ -67,7 +67,7 @@ class ConstructAvatar extends Component {
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return true;
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}
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if (animText && animText.constructId === construct.id) {
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if (animText && animText !== this.props.animText && animText.constructId === construct.id) {
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return wiggle(construct.id, this.idle);
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}
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