noob proof surely
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@ -79,13 +79,14 @@ class GameConstruct extends preact.Component {
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};
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const unfocus = animFocus && !animFocus.includes(construct.id) ? 'unfocus' : '';
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const highlight = !authenticated && activeSkill ? 'highlight' : '';
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const targeted = game.stack.find(c => c.target === construct.id);
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const highlight = !authenticated && !targeted && activeSkill ? 'highlight' : '';
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const crypSkills = player
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? <div class="skills"> {range(0, 3).map(j => <SkillBtn key={j} construct={construct} i={j} />)} </div>
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: <div></div>;
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return (
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<div
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onClick={() => selectSkillTarget(construct.id)}
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