diff --git a/WORKLOG.md b/WORKLOG.md index a190ad2b..782d0f24 100644 --- a/WORKLOG.md +++ b/WORKLOG.md @@ -39,9 +39,6 @@ *SERVER* -* var / skill info rpc - * thresholds / bonuses - * std game mode * time control * animation delay phase end @@ -49,13 +46,9 @@ * eth adapter * pay for rerolls -* strike speed conversion - -* disabled skills set before skill phase - so client can display - * remove test variants of skills +* itemise all skills and warn on some ## SOON diff --git a/client/assets/styles/game.css b/client/assets/styles/game.css index da27e9c9..20e7eace 100644 --- a/client/assets/styles/game.css +++ b/client/assets/styles/game.css @@ -313,7 +313,7 @@ CONSTRUCT DAMAGE } */ .resolving .skills button { - display: none; + opacity: 0; } /* diff --git a/client/src/components/skill.btn.jsx b/client/src/components/skill.btn.jsx index 0a1742a1..58fc922a 100644 --- a/client/src/components/skill.btn.jsx +++ b/client/src/components/skill.btn.jsx @@ -69,7 +69,7 @@ function Skill(props) { return (