const Phaser = require('phaser'); const CrypList = require('./cryp.list'); const Menu = require('./menu'); // const Passives = require('./passives'); function renderCryps(store) { const config = { type: Phaser.AUTO, // parent: 'cryps', backgroundColor: '#181818', resolution: window.devicePixelRatio, width: window.innerWidth, height: window.innerHeight, physics: { default: 'arcade', arcade: { debug: false, gravity: { y: 0 }, }, }, scene: [ Menu, CrypList, ], }; const game = new Phaser.Game(config); store.subscribe(() => { const state = store.getState(); game.registry.set('cryps', state.cryps); }); window.addEventListener('resize', () => game.resize(window.innerWidth, window.innerHeight), false); } module.exports = renderCryps;