const { connect } = require('preact-redux'); const preact = require('preact'); const range = require('lodash/range'); const shapes = require('./shapes'); const { SPECS, crypAvatar } = require('../utils'); const actions = require('../actions'); const addState = connect( function receiveState(state) { const { ws, instance, player, account, vboxHidden, vboxInfo } = state; function sendInstanceReady() { return ws.sendInstanceReady(instance.id); } function sendVboxApply(crypId, i) { return ws.sendVboxApply(instance.id, crypId, i); } return { instance, player, account, sendInstanceReady, sendVboxApply, vboxHidden, vboxInfo }; }, function receiveDispatch(dispatch) { function quit() { dispatch(actions.setInstance(null)); } function setInfo(item, value) { dispatch(actions.setInfo([item, value])); } function setActiveCryp(value) { dispatch(actions.setActiveCryp(value)); } function clearInfo() { return dispatch(actions.setInfo([])); } function setVboxHighlight(v) { dispatch(actions.setVboxHighlight(v)); } return { quit, clearInfo, setInfo, setActiveCryp, setVboxHighlight }; } ); function Cryp(props) { const { cryp, setInfo, setActiveCryp, vboxInfo, setVboxHighlight, } = props; function setHighlight(type) { if (type === 'skill') return setVboxHighlight(vboxInfo.vars.filter(v => v.skill).map(v => v.v)); if (type === 'spec') return setVboxHighlight(vboxInfo.vars.filter(v => v.spec).map(v => v.v)); return false; } const skills = range(0, 3).map(i => { const skill = cryp.skills[i]; const s = skill ? skill.skill : (+); function skillClick(e) { if (!skill) setHighlight('skill'); else setInfo('skill', { skill: skill.skill, cryp }); e.stopPropagation(); return setActiveCryp(cryp); } const classes = `right ${skill ? '' : 'action'}`; return ; }); function onClick(e) { e.stopPropagation(); e.preventDefault(); return setActiveCryp(cryp); } const specs = range(0, 6).map(i => { const s = cryp.specs[i]; function blankSpecClick(e) { e.stopPropagation(); setActiveCryp(cryp); setHighlight('spec'); } if (!s) { return (
{shapes.diamond('stat-icon gray')}
+
); } function specClick(e) { e.stopPropagation(); setActiveCryp(cryp); setInfo('spec', { spec: s, cryp }); } return (
{SPECS[s].svg(`stat-icon ${SPECS[s].colour}`)}
{SPECS[s].caption}
); }); // const cTotal = cryp.colours.red + cryp.colours.blue + cryp.colours.green; // const colours = mapValues(cryp.colours, c => { // if (cTotal === 0) return 245; // return Math.floor(c / cTotal * 255); // }); // const alpha = cTotal === 0 ? 1 : 0.75; // const thickness = total => { // if (total < 3) return 1; // if (total < 6) return 2; // if (total < 9) return 3; // return 4; // }; // const border = { border: `${thickness(cTotal)}px solid rgba(${colours.red}, ${colours.green}, ${colours.blue}, ${alpha})` }; return (
{crypAvatar(cryp.name)}
{cryp.name}
{skills}
{specs}
); } function InstanceCryps(props) { const { player, instance, // clearInfo, setInfo, setActiveCryp, sendVboxApply, vboxHidden, vboxInfo, setVboxHighlight, } = props; if (!player) return false; if (instance.phase === 'Lobby') return false; const cryps = player.cryps.map((c, i) => Cryp({ cryp: c, sendVboxApply, setInfo, setActiveCryp, vboxInfo, setVboxHighlight, })); const classes = `cryp-list ${vboxHidden ? '' : 'hidden'}`; return (
setActiveCryp(null)}> {cryps}
); } module.exports = addState(InstanceCryps);