const actions = require('./actions'); const defaultAccount = null; function accountReducer(state = defaultAccount, action) { switch (action.type) { case actions.SET_ACCOUNT: return action.value; default: return state; } } const defaultActiveSkill = null; function activeSkillReducer(state = defaultActiveSkill, action) { switch (action.type) { case actions.SET_ACTIVE_SKILL: return action.value; default: return state; } } const defaultActiveVar = null; function activeVarReducer(state = defaultActiveVar, action) { switch (action.type) { case actions.SET_ACTIVE_VAR: return action.value; default: return state; } } const defaultActiveCryp = null; function activeCrypReducer(state = defaultActiveCryp, action) { switch (action.type) { case actions.SET_ACTIVE_CRYP: return action.value; default: return state; } } const defaultCryps = null; function crypsReducer(state = defaultCryps, action) { switch (action.type) { case actions.SET_CRYPS: return action.value; default: return state; } } const defaultInstances = null; function instancesReducer(state = defaultInstances, action) { switch (action.type) { case actions.SET_INSTANCES: return action.value; default: return state; } } const defaultInstance = null; function instanceReducer(state = defaultInstance, action) { switch (action.type) { case actions.SET_INSTANCE: return action.value; default: return state; } } const defaultPlayer = null; function playerReducer(state = defaultPlayer, action) { switch (action.type) { case actions.SET_PLAYER: return action.value; default: return state; } } const defaultSelectedCryps = [null, null, null]; function selectedCrypsReducer(state = defaultSelectedCryps, action) { switch (action.type) { case actions.SET_SELECTED_CRYPS: return action.value; default: return state; } } const defaultCombiner = [null, null, null]; function combinerReducer(state = defaultCombiner, action) { switch (action.type) { case actions.SET_COMBINER: return action.value; default: return state; } } const defaultGame = null; function gameReducer(state = defaultGame, action) { switch (action.type) { case actions.SET_GAME: return action.value; default: return state; } } const defaultResolution = null; function resolutionReducer(state = defaultResolution, action) { switch (action.type) { case actions.SET_RESOLUTION: return action.value; default: return state; } } const defaultShowLog = false; function showLogReducer(state = defaultShowLog, action) { switch (action.type) { case actions.SET_SHOW_LOG: return action.value; default: return state; } } const defaultReclaiming = false; function reclaimingReducer(state = defaultReclaiming, action) { switch (action.type) { case actions.SET_RECLAIMING: return action.value; default: return state; } } const defaultWs = null; function wsReducer(state = defaultWs, action) { switch (action.type) { case actions.SET_WS: return action.value; default: return state; } } const defaultInfo = [null, null]; function infoReducer(state = defaultInfo, action) { switch (action.type) { case actions.SET_INFO: return action.value; default: return state; } } module.exports = { accountReducer, activeSkillReducer, activeCrypReducer, activeVarReducer, combinerReducer, crypsReducer, gameReducer, showLogReducer, instanceReducer, instancesReducer, playerReducer, reclaimingReducer, selectedCrypsReducer, resolutionReducer, wsReducer, infoReducer, };