const cbor = require('borc'); const toast = require('izitoast'); const eachSeries = require('async/eachSeries'); const actions = require('./actions'); const { TIMES } = require('./constants'); const { getCombatSequence } = require('./utils'); const SOCKET_URL = process.env.NODE_ENV === 'production' ? 'wss://mnml.gg/api/ws' : 'ws://localhost:40000/api/ws'; function createSocket(store) { let ws = null; // ------------- // Outgoing // ------------- function send(msg) { if (msg.method !== 'ping') console.log('outgoing msg', msg); ws.send(cbor.encode(msg)); } function sendDevResolve(a, b, skill) { send({ method: 'dev_game_resolve', params: { a, b, skill } }); } function onDevResolutions(newRes) { const { game: currentGame } = store.getState(); return eachSeries(newRes, (r, cb) => { if (['Disable', 'TargetKo'].includes(r.event[0])) return cb(); // Create sub events for combat animations const sequence = getCombatSequence(r); return eachSeries(sequence, (stages, sCb) => { const stagedR = Object.create(r); stagedR.stages = stages; let timeout = 0; if (stages.includes('START_SKILL') && stages.includes('END_SKILL')) { timeout = (TIMES.TARGET_DURATION_MS + TIMES.TARGET_DELAY_MS); } else if (stages.includes('START_SKILL')) timeout = TIMES.SOURCE_DURATION_MS; else if (stages.includes('END_SKILL')) timeout = TIMES.TARGET_DURATION_MS; else if (stages.includes('POST_SKILL')) timeout = TIMES.POST_SKILL_DURATION_MS; store.dispatch(actions.setResolution(stagedR)); return setTimeout(sCb, timeout); }, err => { if (err) console.error(err); // Finished this resolution return cb(); }); }, err => { if (err) return console.error(err); store.dispatch(actions.setResolution(null)); // stop skipping resolutions store.dispatch(actions.setSkip(false)); // update the game store.dispatch(actions.setGame(currentGame)); return true; }); } const handlers = { DevResolutions: onDevResolutions, }; // decodes the cbor and // calls the handlers defined above based on message type function onMessage(event) { // decode binary msg from server const blob = new Uint8Array(event.data); const res = cbor.decode(blob); const [msgType, params] = res; if (!handlers[msgType]) return false; return handlers[msgType](params); } // Connection opened function onOpen() { toast.info({ message: 'connected', position: 'topRight', }); return true; } function onError(event) { console.error('WebSocket error', event); } function onClose(event) { console.error('WebSocket closed', event); toast.warning({ message: 'disconnected', position: 'topRight', }); return setTimeout(connect, 5000); } function connect() { if (ws) { ws.removeEventListener('open', onOpen); ws.removeEventListener('message', onMessage); ws.removeEventListener('error', onError); ws.removeEventListener('close', onClose); ws = null; } ws = new WebSocket(SOCKET_URL); ws.binaryType = 'arraybuffer'; // Listen for messages ws.addEventListener('open', onOpen); ws.addEventListener('message', onMessage); ws.addEventListener('error', onError); ws.addEventListener('close', onClose); return ws; } return { sendDevResolve, connect, }; } module.exports = createSocket;