# Playthrough cryps join game stats randomised initial stash drops 3 skills 3 colours 3 specs play first round basically duke it out # Colours # ### Red ### Real world concepts Aggressive Apply Buffs Fast & Chaotic ### Green ### Healing Specialisation Defensive Purge buffs & debuffs ### Blue ### Fantasy concepts (magical) Aggressive & Defensive Apply Debuffs Slow & Reliable # Classes # Class names to be changed ==================== Pure Red `Nature` Pure Green `Non-Violence` Pure Blue `Destruction` Hybrid Red / Blue `Chaos` Hybrid Red / Green `Purity` Hybrid Blue / Green `Technology` Skills ========== Basic Type ------------------------------------------------------------------------- Attack `Basic offensive skill - deal damage` Buff `Base ally targetted skill - increase ally speed` Stun `Base enemy disable - disable enemy for 2 rounds` Block `Base self targetted defensive - reduced damage taken for 2 rounds` Debuff `Base enemy debuff - reduce enemy speed` # Chaos Type # ### Banish ### Combine `Base Skill Attack + 1 Red & 2 Blue` `Offensive disable (slow speed) - damage + enemy can't attack or be attacked 3 turns` ### Hex ### Combine `Base Skill Stun + 2 Red & 1 Blue` `Offensive disable - enemy stunned for 3 turns` ### Haste ### Combine `Base Skill Buff + 2 Red & 1 Blue` Buff `Base ally targetted skill - significantly increase ally speed` ### Slow ### Combine `Base Skill Debuff + 1 Red & 2 Blue` Buff `Base ally targetted skill - significantly decrease enemy speed` # Non-Violence Type # ### Heal ### Combine `Base Skill Attack + 3 Green` ### Triage ### Combine `Base Skill Buff + 3 Green` ### Throw ### Combine `Base Skill Stun + 3 Green` ### Calm ### Combine `Base Skill Debuff + 3 Green`