const { connect } = require('preact-redux'); const CrypList = require('./cryp.list.component'); const actions = require('./../actions'); const addState = connect( function receiveState(state) { const { ws, cryps, selectedCryps, instances } = state; function sendInstanceJoin() { if (selectedCryps.length) { return ws.sendInstanceJoin(selectedCryps); } return false; } function sendPlayerMmCrypsSet() { if (selectedCryps.length) { return ws.sendPlayerMmCrypsSet(selectedCryps); } return false; } function sendCrypSpawn(name) { return ws.sendCrypSpawn(name); } return { cryps, selectedCryps, sendInstanceJoin, sendCrypSpawn, sendPlayerMmCrypsSet }; }, function receiveDispatch(dispatch) { function setSelectedCryps(crypIds) { dispatch(actions.setSelectedCryps(crypIds)); } function setActiveInstance(instance) { dispatch(actions.setInstance(instance)); } return { setSelectedCryps, setActiveInstance, }; } ); module.exports = addState(CrypList); function sendCrypsSet() { console.log('set crypos'); // return ws.sendGamePvp(crypIds); } function sendInstanceJoin() { if (selectedCryps.length) { return ws.sendInstanceJoin(selectedCryps); } return false; } return { instances, sendCrypsSet, sendInstanceJoin }; },