const preact = require('preact'); const { connect } = require('preact-redux'); const addState = connect( function receiveState(state) { const { instance } = state; return { instance }; }, ); function ScoreBoard(args) { const { instance, } = args; const players = instance.players.map((p, i) => { if (instance.phase === 'Finished') { const winner = p.wins > instance.max_rounds / 2; return