# Playthrough cryps join game stats randomised initial stash drops 6 skills 6 colours 6 specs play first round basically duke it out # Colours # ### Red ### Real world concepts Aggressive Apply Buffs Fast & Chaotic ### Green ### Healing Specialisation Defensive Purge buffs & debuffs ### Blue ### Fantasy concepts (magical) Aggressive & Defensive Apply Debuffs Slow & Reliable # Classes # Class names to be changed ==================== Pure Red `Nature` Pure Green `Non-Violence` Pure Blue `Destruction` Hybrid Red / Blue `Chaos` Hybrid Red / Green `Purity` Hybrid Blue / Green `Technology` Skills ========== Basic Type ------------------------------------------------------------------------- Attack `Basic offensive skill - deal damage` Buff `Base ally targetted skill - increase ally speed` Stun `Base enemy disable - disable enemy for 2 rounds` Block `Base self targetted defensive - reduced damage taken for 2 rounds` Debuff `Base enemy debuff - reduce enemy speed` # Nature Type (red) # Bite - (Attack RR) Deal significant `Red` damage Strangle - (Stun RR) - Applies stun and physical dot Regenerate - (Buff RR) Restore red defense for target ally Snare - (Debuff RR) Disable enemy red skills for (3?) turns Parry - (Block RR) Avoid all damage for this turn # Destruction Type (blue) # Blast - (Attack BB) Deal significant `Blue` damage Ruin - (Stun BB) - AOE stun on the enemy player for remaind of turn Amplify - (Buff BB) Increased blue damage dealt by target ally Curse - (Debuff BB) Decrease damage dealt by target enemy Plague Life - (Block BB) Apply dot debuff to attackers # Non-Violence Type (green) # Heal - (Attack GG) Heal ally for X Throw - (Stun GG) - Disable target and increase damage taken Triage - (Buff GG) Buff which heals ally for X over Y turns Purge - (Debuff GG) - Remove all enemy target buffs Reflect - (Block GG) - Will use targetted attacks on source # Chaos Type (red / blue) # Bannish - (Attack RB) - deal `Hybrid Red & Blue` + enemy can't attack or be attacked 3 turns Hex - (Stun RB) - enemy stunned for 3 turns Haste - (Buff RB) - significantly increase ally speed Slow - (Debuff RB) - significantly decrease enemy speed Taunt - (Block RB) - Redirect all enemy targetted skills # Purity Type (red / green) # Slay - (Attack + 1G + 1R) - deal `Red` damage. Bonus damage if the target has blue defense Silence - (Stun + 2G + 1R) - enemy can't use blue skills for 3 turns Purify - (Buff + 2G + 1R) - remove all debuffs from target Empower - (Buff + 1G + 1R) - Increased red damage dealt by target ally ???? - (Debuff RB) - ??? Life - (Block + 2G + 1R) - Take no blue damage for the next 3 turns # Technology Type (green / blue) type - ??? maybe rework and rename #