171 lines
5.1 KiB
JavaScript
171 lines
5.1 KiB
JavaScript
const preact = require('preact');
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const range = require('lodash/range');
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const { INFO } = require('./../constants');
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const { convertItem } = require('../utils');
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const shapes = require('./shapes');
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const ScoreBoard = require('./scoreboard');
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function InfoComponent(args) {
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const {
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info,
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itemInfo,
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combiner,
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player,
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instance,
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} = args;
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function Info() {
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if (!info) return false;
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const fullInfo = itemInfo.items.find(i => i.item === info) || INFO[info];
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if (!fullInfo) return false;
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const isSkill = fullInfo.skill;
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const isSpec = fullInfo.spec;
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if (isSkill) {
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return (
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<div class="info-skill">
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<h2>{fullInfo.item}</h2>
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<div>{fullInfo.description}</div>
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</div>
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);
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}
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if (isSpec) {
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let red = 0;
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let blue = 0;
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let green = 0;
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player.constructs.forEach(construct => {
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red += construct.colours.red;
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blue += construct.colours.blue;
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green += construct.colours.green;
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});
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const teamColours = { red, blue, green };
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const colourReqs = fullInfo.values.bonuses || [];
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const thresholds = colourReqs.map((bonus, i) => {
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const colours = ['red', 'green', 'blue'];
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const colourGoals = colours.map(c => {
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const colourReq = bonus.req[c];
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if (colourReqs === 0) return false;
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const start = i === 0
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? 0
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: colourReqs[i - 1].req[c];
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const dots = range(start, colourReq).map(j => {
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const unmet = teamColours[c] < j + 1;
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const reqClass = unmet
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? 'unmet'
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: '';
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return (
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<figure key={j} alt={c.colour} class={reqClass} >
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{shapes.square([c])}
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</figure>
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);
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});
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return (
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<div key={c}>
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{dots}
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</div>
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);
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});
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const reqsMet = colours.every(c => teamColours[c] >= bonus.req[c]);
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const reqClass = reqsMet
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? ''
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: 'unmet';
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return (
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<div key={i} class="spec-goal">
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<div class="colour-reqs">
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{colourGoals}
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</div>
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<div class={reqClass}>
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+ {bonus.bonus}
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<hr />
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</div>
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</div>
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);
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});
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return (
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<div class="info-spec">
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<h2>{info}</h2>
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<div>{fullInfo.description}</div>
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<div class="thresholds">
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{thresholds}
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</div>
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</div>
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);
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}
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return (
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<div class="info-item">
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<h2>{fullInfo.item}</h2>
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<div>{fullInfo.description}</div>
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</div>
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);
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}
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function Combos() {
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if (!player) return false;
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// show recipe for what's in combiner
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if (combiner.some(u => u !== null)) {
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const filteredCombos = itemInfo.combos
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.filter(combo => combiner.every(u => u === null
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|| combo.components.includes(player.vbox.bound[u])));
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if (filteredCombos.length > 6) return false;
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return (
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<table>
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<tbody>
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{filteredCombos.map((c, i) =>
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<tr key={i} >
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<td class="highlight" >{convertItem(c.item)}</td>
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{c.components.map((u, j) => <td key={j}>{convertItem(u)}</td>)}
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</tr>
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)}
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</tbody>
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</table>
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);
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}
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if (!info) return false;
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const vboxCombos = itemInfo.combos.filter(c => c.components.includes(info));
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if (vboxCombos.length > 6) return false;
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return (
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<table class="combos">
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<tbody>
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{vboxCombos.map((c, i) =>
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<tr key={i} >
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<td class="highlight" >{convertItem(c.item)}</td>
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{c.components.map((u, j) => <td key={j} >{convertItem(u)}</td>)}
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</tr>
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)}
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</tbody>
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</table>
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);
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}
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const scoreboard = instance.phase === 'Lobby' || info
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? null
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: <ScoreBoard />;
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return (
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<div class='info' >
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{scoreboard}
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<Info />
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<Combos />
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</div>
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);
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}
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module.exports = InfoComponent;
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