1275 lines
31 KiB
HTML
1275 lines
31 KiB
HTML
<!DOCTYPE html><html><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1"><style>@font-face {
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font-family: octicons-anchor;
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src: url(https://cdnjs.cloudflare.com/ajax/libs/octicons/4.4.0/font/octicons.woff) format('woff');
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}
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* {
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box-sizing: border-box;
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}
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body {
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width: 980px;
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margin-right: auto;
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margin-left: auto;
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color:#333;
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background:#fff;
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}
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body .markdown-body {
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padding: 45px;
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border: 1px solid #ddd;
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border-radius: 3px;
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word-wrap: break-word;
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}
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pre {
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font: 12px Consolas, "Liberation Mono", Menlo, Courier, monospace;
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}
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.markdown-body {
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-webkit-text-size-adjust: 100%;
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text-size-adjust: 100%;
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color: #333;
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font-family: "Helvetica Neue", Helvetica, "Segoe UI", Arial, freesans, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
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font-size: 16px;
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line-height: 1.6;
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word-wrap: break-word;
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}
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.markdown-body a {
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background-color: transparent;
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}
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.markdown-body a:active,
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.markdown-body a:hover {
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outline: 0;
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}
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.markdown-body strong {
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font-weight: bold;
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}
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.markdown-body h1 {
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font-size: 2em;
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margin: 0.67em 0;
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}
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.markdown-body img {
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border: 0;
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}
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.markdown-body hr {
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box-sizing: content-box;
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height: 0;
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}
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.markdown-body pre {
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overflow: auto;
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}
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.markdown-body code,
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.markdown-body kbd,
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.markdown-body pre {
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font-family: monospace, monospace;
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font-size: 1em;
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}
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.markdown-body input {
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color: inherit;
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font: inherit;
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margin: 0;
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}
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.markdown-body html input[disabled] {
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cursor: default;
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}
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.markdown-body input {
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line-height: normal;
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}
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.markdown-body input[type="checkbox"] {
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box-sizing: border-box;
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padding: 0;
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}
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.markdown-body table {
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border-collapse: collapse;
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border-spacing: 0;
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}
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.markdown-body td,
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.markdown-body th {
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padding: 0;
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}
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.markdown-body input {
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font: 13px / 1.4 Helvetica, arial, nimbussansl, liberationsans, freesans, clean, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
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}
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.markdown-body a {
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color: #4078c0;
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text-decoration: none;
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}
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.markdown-body a:hover,
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.markdown-body a:active {
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text-decoration: underline;
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}
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.markdown-body hr {
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height: 0;
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margin: 15px 0;
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overflow: hidden;
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background: transparent;
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border: 0;
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border-bottom: 1px solid #ddd;
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}
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.markdown-body hr:before {
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display: table;
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content: "";
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}
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.markdown-body hr:after {
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display: table;
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clear: both;
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content: "";
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}
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.markdown-body h1,
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.markdown-body h2,
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.markdown-body h3,
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.markdown-body h4,
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.markdown-body h5,
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.markdown-body h6 {
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margin-top: 15px;
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margin-bottom: 15px;
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line-height: 1.1;
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}
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.markdown-body h1 {
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font-size: 30px;
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}
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.markdown-body h2 {
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font-size: 21px;
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}
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.markdown-body h3 {
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font-size: 16px;
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}
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.markdown-body h4 {
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font-size: 14px;
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}
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.markdown-body h5 {
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font-size: 12px;
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}
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.markdown-body h6 {
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font-size: 11px;
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}
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.markdown-body blockquote {
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margin: 0;
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}
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.markdown-body ul,
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.markdown-body ol {
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padding: 0;
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margin-top: 0;
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margin-bottom: 0;
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}
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.markdown-body ol ol,
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.markdown-body ul ol {
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list-style-type: lower-roman;
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}
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.markdown-body ul ul ol,
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.markdown-body ul ol ol,
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.markdown-body ol ul ol,
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.markdown-body ol ol ol {
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list-style-type: lower-alpha;
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}
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.markdown-body dd {
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margin-left: 0;
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}
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.markdown-body code {
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font-family: Consolas, "Liberation Mono", Menlo, Courier, monospace;
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font-size: 12px;
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}
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.markdown-body pre {
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margin-top: 0;
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margin-bottom: 0;
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font: 12px Consolas, "Liberation Mono", Menlo, Courier, monospace;
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}
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.markdown-body .select::-ms-expand {
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opacity: 0;
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}
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.markdown-body .octicon {
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font: normal normal normal 16px/1 octicons-anchor;
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display: inline-block;
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text-decoration: none;
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text-rendering: auto;
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-webkit-font-smoothing: antialiased;
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-moz-osx-font-smoothing: grayscale;
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-webkit-user-select: none;
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-moz-user-select: none;
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-ms-user-select: none;
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user-select: none;
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}
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.markdown-body .octicon-link:before {
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content: '\f05c';
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}
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.markdown-body:before {
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display: table;
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content: "";
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}
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.markdown-body:after {
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display: table;
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clear: both;
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content: "";
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}
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.markdown-body>*:first-child {
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margin-top: 0 !important;
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}
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.markdown-body>*:last-child {
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margin-bottom: 0 !important;
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}
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.markdown-body a:not([href]) {
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color: inherit;
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text-decoration: none;
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}
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.markdown-body .anchor {
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display: inline-block;
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padding-right: 2px;
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margin-left: -18px;
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}
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.markdown-body .anchor:focus {
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outline: none;
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}
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.markdown-body h1,
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.markdown-body h2,
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.markdown-body h3,
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.markdown-body h4,
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.markdown-body h5,
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.markdown-body h6 {
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margin-top: 1em;
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margin-bottom: 16px;
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font-weight: bold;
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line-height: 1.4;
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}
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.markdown-body h1 .octicon-link,
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.markdown-body h2 .octicon-link,
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.markdown-body h3 .octicon-link,
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.markdown-body h4 .octicon-link,
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.markdown-body h5 .octicon-link,
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.markdown-body h6 .octicon-link {
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color: #000;
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vertical-align: middle;
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visibility: hidden;
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}
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.markdown-body h1:hover .anchor,
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.markdown-body h2:hover .anchor,
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.markdown-body h3:hover .anchor,
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.markdown-body h4:hover .anchor,
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.markdown-body h5:hover .anchor,
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.markdown-body h6:hover .anchor {
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text-decoration: none;
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}
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.markdown-body h1:hover .anchor .octicon-link,
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.markdown-body h2:hover .anchor .octicon-link,
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.markdown-body h3:hover .anchor .octicon-link,
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.markdown-body h4:hover .anchor .octicon-link,
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.markdown-body h5:hover .anchor .octicon-link,
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.markdown-body h6:hover .anchor .octicon-link {
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visibility: visible;
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}
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.markdown-body h1 {
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padding-bottom: 0.3em;
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font-size: 2.25em;
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line-height: 1.2;
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border-bottom: 1px solid #eee;
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}
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.markdown-body h1 .anchor {
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line-height: 1;
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}
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.markdown-body h2 {
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padding-bottom: 0.3em;
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font-size: 1.75em;
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line-height: 1.225;
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border-bottom: 1px solid #eee;
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}
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.markdown-body h2 .anchor {
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line-height: 1;
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}
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.markdown-body h3 {
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font-size: 1.5em;
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line-height: 1.43;
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}
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.markdown-body h3 .anchor {
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line-height: 1.2;
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}
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.markdown-body h4 {
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font-size: 1.25em;
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}
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.markdown-body h4 .anchor {
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line-height: 1.2;
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}
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.markdown-body h5 {
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font-size: 1em;
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}
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.markdown-body h5 .anchor {
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line-height: 1.1;
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}
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.markdown-body h6 {
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font-size: 1em;
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color: #777;
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}
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.markdown-body h6 .anchor {
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line-height: 1.1;
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}
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.markdown-body p,
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.markdown-body blockquote,
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.markdown-body ul,
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.markdown-body ol,
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.markdown-body dl,
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.markdown-body table,
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.markdown-body pre {
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margin-top: 0;
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margin-bottom: 16px;
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}
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.markdown-body hr {
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height: 4px;
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padding: 0;
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margin: 16px 0;
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background-color: #e7e7e7;
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border: 0 none;
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}
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.markdown-body ul,
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.markdown-body ol {
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padding-left: 2em;
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}
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.markdown-body ul ul,
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.markdown-body ul ol,
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.markdown-body ol ol,
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.markdown-body ol ul {
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margin-top: 0;
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margin-bottom: 0;
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}
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.markdown-body li>p {
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margin-top: 16px;
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}
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.markdown-body dl {
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padding: 0;
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}
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.markdown-body dl dt {
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padding: 0;
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margin-top: 16px;
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font-size: 1em;
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font-style: italic;
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font-weight: bold;
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}
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.markdown-body dl dd {
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padding: 0 16px;
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margin-bottom: 16px;
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}
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.markdown-body blockquote {
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padding: 0 15px;
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color: #777;
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border-left: 4px solid #ddd;
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}
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.markdown-body blockquote>:first-child {
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margin-top: 0;
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}
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.markdown-body blockquote>:last-child {
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margin-bottom: 0;
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}
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.markdown-body table {
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display: block;
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width: 100%;
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overflow: auto;
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word-break: normal;
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word-break: keep-all;
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}
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.markdown-body table th {
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font-weight: bold;
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}
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.markdown-body table th,
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.markdown-body table td {
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padding: 6px 13px;
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border: 1px solid #ddd;
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}
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.markdown-body table tr {
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background-color: #fff;
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border-top: 1px solid #ccc;
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}
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.markdown-body table tr:nth-child(2n) {
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background-color: #f8f8f8;
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}
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.markdown-body img {
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max-width: 100%;
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box-sizing: content-box;
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background-color: #fff;
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}
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.markdown-body code {
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padding: 0;
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padding-top: 0.2em;
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padding-bottom: 0.2em;
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margin: 0;
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font-size: 85%;
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background-color: rgba(0,0,0,0.04);
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border-radius: 3px;
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}
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.markdown-body code:before,
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.markdown-body code:after {
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letter-spacing: -0.2em;
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content: "\00a0";
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}
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.markdown-body pre>code {
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padding: 0;
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margin: 0;
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font-size: 100%;
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word-break: normal;
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white-space: pre;
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background: transparent;
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border: 0;
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}
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.markdown-body .highlight {
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margin-bottom: 16px;
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}
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.markdown-body .highlight pre,
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.markdown-body pre {
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padding: 16px;
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overflow: auto;
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font-size: 85%;
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line-height: 1.45;
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background-color: #f7f7f7;
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border-radius: 3px;
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}
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.markdown-body .highlight pre {
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margin-bottom: 0;
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word-break: normal;
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}
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.markdown-body pre {
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word-wrap: normal;
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}
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.markdown-body pre code {
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display: inline;
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max-width: initial;
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padding: 0;
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margin: 0;
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overflow: initial;
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line-height: inherit;
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word-wrap: normal;
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background-color: transparent;
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border: 0;
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}
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.markdown-body pre code:before,
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.markdown-body pre code:after {
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content: normal;
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}
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.markdown-body kbd {
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display: inline-block;
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padding: 3px 5px;
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font-size: 11px;
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line-height: 10px;
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color: #555;
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vertical-align: middle;
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background-color: #fcfcfc;
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border: solid 1px #ccc;
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border-bottom-color: #bbb;
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border-radius: 3px;
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box-shadow: inset 0 -1px 0 #bbb;
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}
|
|
|
|
.markdown-body .pl-c {
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color: #969896;
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}
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.markdown-body .pl-c1,
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.markdown-body .pl-s .pl-v {
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color: #0086b3;
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}
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.markdown-body .pl-e,
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.markdown-body .pl-en {
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color: #795da3;
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}
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.markdown-body .pl-s .pl-s1,
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|
.markdown-body .pl-smi {
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color: #333;
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}
|
|
|
|
.markdown-body .pl-ent {
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color: #63a35c;
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}
|
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|
.markdown-body .pl-k {
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color: #a71d5d;
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}
|
|
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|
.markdown-body .pl-pds,
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|
.markdown-body .pl-s,
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|
.markdown-body .pl-s .pl-pse .pl-s1,
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|
.markdown-body .pl-sr,
|
|
.markdown-body .pl-sr .pl-cce,
|
|
.markdown-body .pl-sr .pl-sra,
|
|
.markdown-body .pl-sr .pl-sre {
|
|
color: #183691;
|
|
}
|
|
|
|
.markdown-body .pl-v {
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color: #ed6a43;
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}
|
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|
.markdown-body .pl-id {
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color: #b52a1d;
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}
|
|
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|
.markdown-body .pl-ii {
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background-color: #b52a1d;
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color: #f8f8f8;
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}
|
|
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|
.markdown-body .pl-sr .pl-cce {
|
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color: #63a35c;
|
|
font-weight: bold;
|
|
}
|
|
|
|
.markdown-body .pl-ml {
|
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color: #693a17;
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}
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|
.markdown-body .pl-mh,
|
|
.markdown-body .pl-mh .pl-en,
|
|
.markdown-body .pl-ms {
|
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color: #1d3e81;
|
|
font-weight: bold;
|
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}
|
|
|
|
.markdown-body .pl-mq {
|
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color: #008080;
|
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}
|
|
|
|
.markdown-body .pl-mi {
|
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color: #333;
|
|
font-style: italic;
|
|
}
|
|
|
|
.markdown-body .pl-mb {
|
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color: #333;
|
|
font-weight: bold;
|
|
}
|
|
|
|
.markdown-body .pl-md {
|
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background-color: #ffecec;
|
|
color: #bd2c00;
|
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}
|
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.markdown-body .pl-mi1 {
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background-color: #eaffea;
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color: #55a532;
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}
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.markdown-body .pl-mdr {
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color: #795da3;
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font-weight: bold;
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}
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.markdown-body .pl-mo {
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color: #1d3e81;
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}
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.markdown-body kbd {
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display: inline-block;
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padding: 3px 5px;
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font: 11px Consolas, "Liberation Mono", Menlo, Courier, monospace;
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line-height: 10px;
|
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color: #555;
|
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vertical-align: middle;
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background-color: #fcfcfc;
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border: solid 1px #ccc;
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border-bottom-color: #bbb;
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border-radius: 3px;
|
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box-shadow: inset 0 -1px 0 #bbb;
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}
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.markdown-body .plan-price-unit {
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color: #767676;
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font-weight: normal;
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}
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.markdown-body .task-list-item {
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list-style-type: none;
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.markdown-body .task-list-item+.task-list-item {
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margin-top: 3px;
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.markdown-body .task-list-item input {
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margin: 0 0.35em 0.25em -1.6em;
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vertical-align: middle;
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.markdown-body .plan-choice {
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padding: 15px;
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padding-left: 40px;
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display: block;
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border: 1px solid #e0e0e0;
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position: relative;
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font-weight: normal;
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background-color: #fafafa;
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.markdown-body .plan-choice.open {
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background-color: #fff;
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}
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.markdown-body .plan-choice.open .plan-choice-seat-breakdown {
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display: block;
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border-radius: 3px 3px 0 0;
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}
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.markdown-body .plan-choice-paid {
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border-radius: 0 0 3px 3px;
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border-top: 0;
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margin-bottom: 20px;
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.markdown-body .plan-choice-radio {
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position: absolute;
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left: 15px;
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top: 18px;
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.markdown-body .plan-choice-exp {
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color: #999;
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.markdown-body .plan-choice-seat-breakdown {
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.markdown-body :checked+.radio-label {
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position: relative;
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@media print {
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body .markdown-body {
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padding: 0;
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border: none;
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}
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}
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</style><title>CHANGELOG</title></head><body><article class="markdown-body"><h2>
|
|
<a id="user-content-1101---2019-12-04" class="anchor" href="#1101---2019-12-04" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.10.1] - 2019-12-04</h2>
|
|
<h3>
|
|
<a id="user-content-changed" class="anchor" href="#changed" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>Reduced the number of items to create + and ++ versions from 3 to 2 (need 4 items total to make a ++)</li>
|
|
<li>Reduced the power of ++ skills to be closer to the power of previous + versions</li>
|
|
<li>Tweaked all values of power specs to reduce their power bonuses</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-1100---2019-11-29" class="anchor" href="#1100---2019-11-29" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.10.0] - 2019-11-29</h2>
|
|
<h3>
|
|
<a id="user-content-changed-1" class="anchor" href="#changed-1" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>Reworked the vbox layout</li>
|
|
<li>Floating combat text and faster animations</li>
|
|
<li>Mobile UI fixes</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-191---2019-11-21" class="anchor" href="#191---2019-11-21" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.9.1] - 2019-11-21</h2>
|
|
<h3>
|
|
<a id="user-content-fixed" class="anchor" href="#fixed" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Fixed Item+ Purchasing Bug</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-190---2019-11-21" class="anchor" href="#190---2019-11-21" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.9.0] - 2019-11-21</h2>
|
|
<h3>
|
|
<a id="user-content-changed-2" class="anchor" href="#changed-2" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>VBOX
|
|
<ul>
|
|
<li>You can now buy and combine from the VBOX and your inventory at the same time.</li>
|
|
</ul>
|
|
</li>
|
|
<li>Performance
|
|
<ul>
|
|
<li>Websocket messages are now compressed in transit.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-added" class="anchor" href="#added" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>Concede Round
|
|
<ul>
|
|
<li>You can now concede game rounds, coward.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-185---2019-11-16" class="anchor" href="#185---2019-11-16" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.5] - 2019-11-16</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-1" class="anchor" href="#fixed-1" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Multiple ko event bug</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-184---2019-11-14" class="anchor" href="#184---2019-11-14" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.4] - 2019-11-14</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-2" class="anchor" href="#fixed-2" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Bug with tutorial introduced in last patch</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-183---2019-11-13" class="anchor" href="#183---2019-11-13" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.3] - 2019-11-13</h2>
|
|
<h3>
|
|
<a id="user-content-added-1" class="anchor" href="#added-1" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>Preview combos by hovering over recipes</li>
|
|
<li>Condensed recipe display</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-fixed-3" class="anchor" href="#fixed-3" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Construct display on info / demo page</li>
|
|
<li>Case where a skill could send multiple ko events to target</li>
|
|
<li>Resizing of vbox when you buy / create certain items</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-3" class="anchor" href="#changed-3" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>Automatically shows a preview of combo item when you have 3 items selected for combining</li>
|
|
<li>Only highlight the first available item slot when equipping</li>
|
|
<li>Amplify no longer increase GreenPower</li>
|
|
<li>Purify
|
|
<ul>
|
|
<li>Now removes all effects on target</li>
|
|
<li>Applies "Pure" increasing healing taken</li>
|
|
</ul>
|
|
</li>
|
|
<li>Purge
|
|
<ul>
|
|
<li>Now removes all effects on target</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-182---2019-11-10" class="anchor" href="#182---2019-11-10" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.2] - 2019-11-10</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-4" class="anchor" href="#fixed-4" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Duplicate button issue in reshape tab</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-181---2019-11-09" class="anchor" href="#181---2019-11-09" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.1] - 2019-11-09</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-5" class="anchor" href="#fixed-5" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>An issue where skills would not be put on cooldown after being used.</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-4" class="anchor" href="#changed-4" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Game phase</p>
|
|
<ul>
|
|
<li>Background for text overlapping with avatars in game phase (mobile)</li>
|
|
<li>Fixed issue where effect text would show when not highlighted</li>
|
|
<li>Avatar size doesn't decrease as effects are applied (now overlap)</li>
|
|
<li>Added back KO! event when a construct is knocked out</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Invert</p>
|
|
<ul>
|
|
<li>Now reverses recharge into damage</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Link</p>
|
|
<ul>
|
|
<li>Reworked completely</li>
|
|
<li>Now stuns target for 1T with 1T CD</li>
|
|
<li>Deals 20/45/70% blue power multiplied by number of effects on target as blue damage</li>
|
|
<li>Applies stun before effect multiplier calculation</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Restrict</p>
|
|
<ul>
|
|
<li>Changed cooldown from 2T -> 1T</li>
|
|
<li>Duration now 2T at all levels</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Ruin</p>
|
|
<ul>
|
|
<li>Cooldown now 2T at all levels (down from 3T)</li>
|
|
<li>Now deals damage to each target (40/70/100)%</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Silence</p>
|
|
<ul>
|
|
<li>Changed cooldown from 2T -> 1T</li>
|
|
<li>Duration now 2T at all levels</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-180---2019-11-06" class="anchor" href="#180---2019-11-06" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.8.0] - 2019-11-06</h2>
|
|
<h3>
|
|
<a id="user-content-added-2" class="anchor" href="#added-2" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Drag and drop for vbox interactions can be used instead of single click / double click</p>
|
|
</li>
|
|
<li>
|
|
<p>Base white items and be directly equipped from vbox rather than going through the inventory</p>
|
|
<ul>
|
|
<li>Useful if you want to equip an item without further combining with colours</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>You can swap skills and specs between constructs without using the inventory</p>
|
|
</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-5" class="anchor" href="#changed-5" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Construct life changed</p>
|
|
<ul>
|
|
<li>You now start with 800 green life (down from 950)</li>
|
|
<li>You now start with 125 red life and blue life (up from 0)</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Game phase layout</p>
|
|
<ul>
|
|
<li>Enemy team effects appear under your construct instead of next to it</li>
|
|
<li>Game phase constructs line up symmetrically now</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Mobile</p>
|
|
<ul>
|
|
<li>Tutorial is disabled for mobile view</li>
|
|
<li>Landscape is now default view</li>
|
|
<li>Vbox phase everything is now in one view</li>
|
|
<li>Game constructs and animations are much larger in mobile view</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Amplify</p>
|
|
<ul>
|
|
<li>Now increases green power</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Absorb</p>
|
|
<ul>
|
|
<li>Reduced duration and cooldown from 2T -> 1T (Absorption duration unchanged)</li>
|
|
<li>Absorption damage is now based on all damage taken (previously only green damage taken)</li>
|
|
<li>Now recharges blue life based on 95 / 120 / 155 blue power</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Banish</p>
|
|
<ul>
|
|
<li>Reduced cooldown to 1T</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Decay</p>
|
|
<ul>
|
|
<li>Removed cooldown</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Haste / Hybrid</p>
|
|
<ul>
|
|
<li>Fixed issue when hybridblast and hastestrike wouldn't trigger from upgraded + skills</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Intercept</p>
|
|
<ul>
|
|
<li>Reduced duration to 1T down from 2T</li>
|
|
<li>Reduced cooldown to 1T down from 2T</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-170---2019-10-31" class="anchor" href="#170---2019-10-31" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.7.0] - 2019-10-31</h2>
|
|
<h3>
|
|
<a id="user-content-added-3" class="anchor" href="#added-3" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Step by step tutorial</p>
|
|
<ul>
|
|
<li>Will activate during the learn game for the first round</li>
|
|
<li>There is a button which will exit tutorial so you can continune the normal practice mode</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Skill combo previews</p>
|
|
<ul>
|
|
<li>You can now preview what item combos will create!</li>
|
|
<li>Click into the item in the info section table (top right) and it will be replaced with the new item</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-6" class="anchor" href="#changed-6" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Vbox phase</p>
|
|
<ul>
|
|
<li>Made general performance improvements</li>
|
|
<li>Removed the default info state (should be smoother to navigate now)</li>
|
|
<li>When combining or selecting base items (skills/specs) the base item info won't be replaced with other vbox items</li>
|
|
<li>Added info text for construct names and avatars</li>
|
|
<li>Changed a number of info descriptions for clarity</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Game phase</p>
|
|
<ul>
|
|
<li>Made general performance improvements</li>
|
|
<li>Now has default tutorial text for the first round (tells the player to select skills and then the targets)</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Moved the login page demo to a new info tab</p>
|
|
</li>
|
|
<li>
|
|
<p>Increased the speed of demo and it now creates random combos</p>
|
|
</li>
|
|
<li>
|
|
<p>Banish</p>
|
|
<ul>
|
|
<li>Cooldown reduced to 2T (was 3T)</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Bash</p>
|
|
<ul>
|
|
<li>Skill multiplier reduced from 65/95/140 -> 45/65/100</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Blast</p>
|
|
<ul>
|
|
<li>Damage multiplier reduced 110/145/210 -> 105/140/200</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Block</p>
|
|
<ul>
|
|
<li>Previously reduced red damage taken by 50%</li>
|
|
<li>Now reduces red damage and blue damage taken by 65%</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Buff</p>
|
|
<ul>
|
|
<li>Previously increased red power and speed stat by 25%</li>
|
|
<li>Now increases red power, blue power and speed stat by 30%</li>
|
|
<li>Increased duration from 2T -> 3T</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Counter</p>
|
|
<ul>
|
|
<li>No longer applies block effect</li>
|
|
<li>CounterAttack multiplier increased from 70/95/120 -> 120/160/230</li>
|
|
<li>Will now animate an attack animation on counter attack</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Curse</p>
|
|
<ul>
|
|
<li>Now created by combining Debuff + RB was Debuff + RG</li>
|
|
<li>Fixed issue where curse was only increasing blue damage taken instead of red and blue</li>
|
|
<li>Fixed an issue where the animation would not display if it occured already</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Haste</p>
|
|
<ul>
|
|
<li>Cooldown reduced to 1T (was 2T)</li>
|
|
<li>Duration increased from 2/3/4T -> 3/4/5T</li>
|
|
<li>HasteStrike damage multiplier changed from 30% -> 60%</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Hybrid</p>
|
|
<ul>
|
|
<li>Cooldown reduced to 1T (was 3T)</li>
|
|
<li>Duration increased from 2/3/4T -> 3/4/5T</li>
|
|
<li>HybridBlast damage multiplier changed from 25% -> 50%</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Invert</p>
|
|
<ul>
|
|
<li>Now created by combining Debuff + RG was debuff + RB</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Silence</p>
|
|
<ul>
|
|
<li>Cooldown reduced to 2T (was 3T)</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Siphon</p>
|
|
<ul>
|
|
<li>Skill multiplier increased from 20/25/30 -> 25/30/40</li>
|
|
<li>Reworded part of description "Construct heals self for 100% of damage dealt to target construct GreenLife."</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Slay</p>
|
|
<ul>
|
|
<li>Self healing is now 50% of damage dealt to green life (was 100%)</li>
|
|
<li>Damage multiplier increased from (40/60/90)% -> (45/65/100)%</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Sleep</p>
|
|
<ul>
|
|
<li>Cooldown reduced to 2T (was 3T)</li>
|
|
<li>Skill multiplier reduced from 240/300/400 -> 200/290/400</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-166---2019-10-27" class="anchor" href="#166---2019-10-27" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.6] - 2019-10-27</h2>
|
|
<h3>
|
|
<a id="user-content-added-4" class="anchor" href="#added-4" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>Offering of draws
|
|
<ul>
|
|
<li>Neither player receives a point if they agree to a draw</li>
|
|
<li>Bots automatically agree to draws</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-165---2019-10-25" class="anchor" href="#165---2019-10-25" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.5] - 2019-10-25</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-6" class="anchor" href="#fixed-6" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Stripe being blocked no longer causes unrecoverable error</li>
|
|
<li>Automatic ready up is now throttled after abandons</li>
|
|
<li>Player width styling</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-7" class="anchor" href="#changed-7" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>Improved wiggle animation</li>
|
|
<li>Intercept is now considered defensive by bots</li>
|
|
<li>Password restrictions relaxed</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-164---2019-10-24" class="anchor" href="#164---2019-10-24" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.4] - 2019-10-24</h2>
|
|
<h3>
|
|
<a id="user-content-changed-8" class="anchor" href="#changed-8" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>Animations processing on client side reduced.</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-163---2019-10-23" class="anchor" href="#163---2019-10-23" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.3] - 2019-10-23</h2>
|
|
<h3>
|
|
<a id="user-content-added-5" class="anchor" href="#added-5" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>MNNI: the MNML guide
|
|
<ul>
|
|
<li>Delivers the message of the day</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-fixed-7" class="anchor" href="#fixed-7" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Fixed issue where dots / hots would not trigger when reapplied at a higher speed</li>
|
|
<li>Changed layout of home page. UI elements for rerolling construct avatars moved to a separate tab.</li>
|
|
<li>Added highlighting to first round of a game against the bots to guide new users</li>
|
|
<li>Fixed UI issues related to scrolling</li>
|
|
<li>Improved the invite link</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-162---2019-10-20" class="anchor" href="#162---2019-10-20" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.2] - 2019-10-20</h2>
|
|
<h3>
|
|
<a id="user-content-fixed-8" class="anchor" href="#fixed-8" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Combiner bug where it would preview items for different combinations</li>
|
|
<li>Skill descriptions are cleared when animations start</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-161---skipped" class="anchor" href="#161---skipped" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.1] - Skipped</h2>
|
|
<h2>
|
|
<a id="user-content-160---2019-10-18" class="anchor" href="#160---2019-10-18" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.6.0] - 2019-10-18</h2>
|
|
<h3>
|
|
<a id="user-content-added-6" class="anchor" href="#added-6" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Added</h3>
|
|
<ul>
|
|
<li>Subscriber chat!</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-changed-9" class="anchor" href="#changed-9" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Made available skill / effect information during the combat phase.</p>
|
|
<ul>
|
|
<li>Highlighting a skill replace the effect area with the skill description including speed multiplier.</li>
|
|
<li>Highlighting an effect will replace the targetting arrow / anim skill text with effect info.</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>You can now preview combinations before you create them</p>
|
|
<ul>
|
|
<li>After selecting the three items for a combo hover over the combine button for info</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Damage formula for Slay and Siphon reworked</p>
|
|
<ul>
|
|
<li>Slay now deals red damage based RedPower and GreenPower. Previously only based on RedPower.</li>
|
|
<li>Siphon now deals blue damage based BluePower and GreenPower. Previously only based on BluePower.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>
|
|
<a id="user-content-fixed-9" class="anchor" href="#fixed-9" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Fixed</h3>
|
|
<ul>
|
|
<li>Matchmaking bug where server matches you with yourself</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-156---2019-10-17" class="anchor" href="#156---2019-10-17" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.5.6] - 2019-10-17</h2>
|
|
<p>We've updated the UI during the vbox / buy phase to give a better indication of valid actions.</p>
|
|
<h3>
|
|
<a id="user-content-changed-10" class="anchor" href="#changed-10" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Borders for skill combo's represent the base colours.</p>
|
|
<ul>
|
|
<li>Heal (GG) has a green border, Siphon (BG) has an alternating blue / green border etc.</li>
|
|
<li>Borders are shown for items in inventory and as equipped skills during both phases.</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Improvements to making item combo's</p>
|
|
<ul>
|
|
<li>If you select an item in your inventory it will now highlight other items that are valid for combining.</li>
|
|
<li>This includes items that can be bought and in your inventory.</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Improved the indicator for where to click for equipping and buying items where its valid.</p>
|
|
<ul>
|
|
<li>Now slowly flashes between black and grey, previously changed the border once.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2>
|
|
<a id="user-content-155---2019-10-15" class="anchor" href="#155---2019-10-15" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>[1.5.5] - 2019-10-15</h2>
|
|
<h3>
|
|
<a id="user-content-changed-11" class="anchor" href="#changed-11" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Changed</h3>
|
|
<ul>
|
|
<li>
|
|
<p>Purge</p>
|
|
<ul>
|
|
<li>Fixed bug where client animations would freeze when clearing a buff</li>
|
|
<li>Cooldown increased to 1T</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>VBOX</p>
|
|
<ul>
|
|
<li>You can no longer select invalid combinations.</li>
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<p>Controls</p>
|
|
<ul>
|
|
<li>Abandon button now asks for confirmation.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</article></body></html> |