310 lines
12 KiB
JavaScript
310 lines
12 KiB
JavaScript
const Phaser = require('phaser');
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const Item = require('./elements/item');
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const {
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TEXT,
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POSITIONS: { ITEM_LIST },
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} = require('./constants');
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const X = ITEM_LIST.x();
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const Y = ITEM_LIST.y();
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const WIDTH = ITEM_LIST.width();
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const HEIGHT = ITEM_LIST.height();
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const ITEM_WIDTH = ITEM_LIST.itemWidth();
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const ITEM_HEIGHT = ITEM_LIST.itemHeight();
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const BOX_X = X + ITEM_WIDTH * 0.5;
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const BOX_Y = Y + ITEM_HEIGHT + ITEM_HEIGHT * 2;
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const BOX_ROWS = 6;
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const BOX_COLUMNS = 3;
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const INV_X = X + ITEM_WIDTH * 0.5;
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const INV_Y = Y + ITEM_HEIGHT * 12;
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const INV_ROWS = 3;
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const INV_COLUMNS = 3;
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const COMB_X = X + ITEM_WIDTH * 0.5;
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const COMB_Y = Y + ITEM_HEIGHT * 19;
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const COMB_ROWS = 1;
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const COMB_COLUMNS = 3;
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const drawVbox = (graphics) => {
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const boxDrawX = BOX_X - ITEM_WIDTH * 0.05;
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const boxDrawY = BOX_Y - ITEM_HEIGHT * 0.05;
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for (let i = 0; i <= BOX_COLUMNS; i += 1) {
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const x = boxDrawX + i * ITEM_WIDTH * 1.1;
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graphics.lineBetween(x, boxDrawY, x, boxDrawY + ITEM_HEIGHT * 1.1 * BOX_ROWS);
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}
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for (let i = 0; i <= BOX_ROWS; i += 1) {
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const y = boxDrawY + i * ITEM_HEIGHT * 1.1;
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graphics.lineBetween(boxDrawX, y, boxDrawX + ITEM_WIDTH * 1.1 * BOX_COLUMNS, y);
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}
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};
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const drawInventory = (graphics) => {
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const invDrawX = INV_X - ITEM_WIDTH * 0.05;
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const invDrawY = INV_Y - ITEM_HEIGHT * 0.05;
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for (let i = 0; i <= INV_COLUMNS; i += 1) {
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const x = invDrawX + i * ITEM_WIDTH * 1.1;
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graphics.lineBetween(x, invDrawY, x, invDrawY + ITEM_HEIGHT * 1.1 * INV_ROWS);
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}
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for (let i = 0; i <= INV_ROWS; i += 1) {
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const y = invDrawY + i * ITEM_HEIGHT * 1.1;
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graphics.lineBetween(invDrawX, y, invDrawX + ITEM_WIDTH * 1.1 * INV_COLUMNS, y);
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}
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};
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const drawCombiner = (graphics) => {
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const combDrawX = COMB_X - ITEM_WIDTH * 0.05;
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const combDrawY = COMB_Y - ITEM_HEIGHT * 0.05;
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for (let i = 0; i <= COMB_COLUMNS; i += 1) {
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const x = combDrawX + i * ITEM_WIDTH * 1.1;
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graphics.lineBetween(x, combDrawY, x, combDrawY + ITEM_HEIGHT * 1.1 * COMB_ROWS);
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}
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for (let i = 0; i <= COMB_ROWS; i += 1) {
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const y = combDrawY + i * ITEM_HEIGHT * 1.1;
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graphics.lineBetween(combDrawX, y, combDrawX + ITEM_WIDTH * 1.1 * COMB_COLUMNS, y);
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}
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};
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class CombinerHitBox extends Phaser.GameObjects.Rectangle {
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constructor(scene, x, y, i) {
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super(scene, x, y, ITEM_WIDTH, ITEM_HEIGHT, 0x000000);
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this.setOrigin(0);
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this.x = x;
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this.y = y;
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this.slot = i;
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this.item = false;
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this.itemSelect = () => this.setFillStyle(0x222222);
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this.itemDeselect = () => this.setFillStyle(0x000000);
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}
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allocate(item) {
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if (this.item) this.deallocate();
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item.setPosition(this.x + item.width / 2, this.y + item.height / 2);
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this.item = item;
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}
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deallocate() {
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if (this.item) this.item.setPosition(this.item.origX, this.item.origY);
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this.item = false;
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}
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}
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class DeleteHitBox extends Phaser.GameObjects.Rectangle {
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constructor(scene, x, y) {
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super(scene, x, y, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444);
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this.setOrigin(0);
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this.itemSelect = () => this.setFillStyle(0xff0000);
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this.itemDeselect = () => this.setFillStyle(0x444444);
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}
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}
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const itemCheckHitbox = (scene, pointer) => {
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const { list } = scene.scene.get('MenuCrypList').children;
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const hitboxes = list.filter(c => c.cryp)
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.concat(scene.children.list.filter(c => c instanceof CombinerHitBox || c instanceof DeleteHitBox));
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let found;
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for (let i = 0; i < hitboxes.length; i += 1) {
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if (Phaser.Geom.Rectangle.ContainsPoint(hitboxes[i].getBounds(), pointer.position)) {
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found = hitboxes[i];
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} else {
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hitboxes[i].itemDeselect();
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}
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}
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return found;
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};
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class ItemList extends Phaser.Scene {
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constructor() {
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super({ key: 'ItemList', active: true });
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}
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updateData(parent, key, data) {
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if (key === 'player') {
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this.registry.events.off('changedata', this.updateData, this);
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this.registry.events.off('setdata', this.updateData, this);
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this.scene.restart();
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}
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}
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create() {
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const player = this.registry.get('player');
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if (!player) return false;
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const { vbox } = player;
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this.registry.events.on('changedata', this.updateData, this);
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this.registry.events.on('setdata', this.updateData, this);
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if (!vbox.bound) return false;
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if (!this.combinerItems || vbox.bound.length < this.registry.get('boundLength')) {
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this.combinerItems = [-1, -1, -1];
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}
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this.registry.set('boundLength', vbox.bound.length);
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const ws = this.registry.get('ws');
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// Static Elements
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const graphics = this.add.graphics();
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graphics.lineStyle(5, 0x808080, 1.0);
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drawCombiner(graphics);
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drawInventory(graphics);
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drawVbox(graphics);
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this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 0.5, `vBox - ${vbox.bits}b`, TEXT.HEADER);
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this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 11, 'inventory', TEXT.HEADER);
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this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 18, 'iCombinator', TEXT.HEADER);
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this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 23, `Wins: ${player.score.wins}`, TEXT.HEADER);
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this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 24, `Losses: ${player.score.losses}`, TEXT.HEADER);
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const discard = this.add
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.rectangle(X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 1.5, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444)
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.setInteractive()
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.setOrigin(0)
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.on('pointerdown', () => this.registry.get('ws').sendVboxDiscard(vbox.instance));
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this.add.text(discard.getCenter().x, discard.getCenter().y, 'discard - 5b', TEXT.HEADER)
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.setOrigin(0.5, 0.5);
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const combine = this.add
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.rectangle(X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 20.25, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444)
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.setInteractive()
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.setOrigin(0)
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.on('pointerdown', () => {
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ws.sendVboxCombine(vbox.instance, this.combinerItems);
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this.combinerItems = [-1, -1, -1];
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this.children.list.filter(obj => obj instanceof CombinerHitBox).forEach(cBox => cBox.deallocate());
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});
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this.add.text(combine.getCenter().x, combine.getCenter().y, 'combine', TEXT.HEADER)
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.setOrigin(0.5, 0.5);
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for (let i = 0; i < 3; i += 1) {
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const ITEM_X = ITEM_WIDTH * 1.1 * (i % COMB_COLUMNS) + COMB_X;
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const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / COMB_COLUMNS) + COMB_Y;
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this.add.existing(new CombinerHitBox(this, ITEM_X, ITEM_Y, i));
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}
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const del = this.add.existing(new DeleteHitBox(this, X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 15.5));
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this.add.text(del.getCenter().x, del.getCenter().y, 'drop', TEXT.HEADER)
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.setOrigin(0.5, 0.5);
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// Generate Items
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vbox.bound.forEach((item, i) => {
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const ITEM_X = ITEM_WIDTH * 1.1 * (i % INV_COLUMNS) + INV_X + ITEM_WIDTH * 0.5;
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const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / INV_COLUMNS) + INV_Y + ITEM_HEIGHT * 0.5;
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const clickFn = () => this.registry.set('itemInfo', item);
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const itemBox = new Item(this, item, i, ITEM_X, ITEM_Y, ITEM_WIDTH, ITEM_HEIGHT);
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itemBox.on('pointerdown', clickFn);
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this.input.setDraggable(itemBox);
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this.add.existing(itemBox);
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});
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vbox.free.forEach((type, i) => {
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type.forEach((item, j) => {
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const ITEM_X = ITEM_WIDTH * 1.1 * i + BOX_X + ITEM_WIDTH * 0.5;
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const ITEM_Y = ITEM_HEIGHT * 1.1 * j + BOX_Y + ITEM_HEIGHT * 0.5;
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const clickFn = () => {
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this.registry.set('itemInfo', item);
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ws.sendVboxAccept(vbox.instance, i, j);
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};
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const itemBox = new Item(this, item, i, ITEM_X, ITEM_Y, ITEM_WIDTH, ITEM_HEIGHT);
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itemBox.on('pointerdown', clickFn);
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this.add.existing(itemBox);
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});
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});
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// Restore previous combiner item slots
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this.combinerItems.forEach((index, i) => {
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if (index === -1) return false;
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const item = this.children.list.filter(obj => obj instanceof Item).find(it => it.index === index);
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const hitBox = this.children.list.filter(obj => obj instanceof CombinerHitBox).find(hb => hb.slot === i);
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if (item) hitBox.allocate(item);
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return true;
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});
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// allocation functions
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const allocate = (item, hitBox) => {
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hitBox.allocate(item);
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this.combinerItems[hitBox.slot] = item.index;
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this.registry.set('combinerItems', this.combinerItems);
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};
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const deallocate = (item) => {
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const clearIndex = this.combinerItems.indexOf(item.index);
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if (clearIndex !== -1) {
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this.children.list.filter(obj => obj instanceof CombinerHitBox)
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.forEach((cBox) => {
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if (cBox.item === item) cBox.deallocate();
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});
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this.combinerItems[clearIndex] = -1;
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this.registry.set('combinerItems', this.combinerItems);
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}
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item.setPosition(item.origX, item.origY);
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};
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const findUnallocated = () => {
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for (let i = 0; i <= 2; i += 1) {
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if (this.combinerItems[i] === -1) {
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return this.children.list.filter(obj => obj instanceof CombinerHitBox).find(hb => hb.slot === i);
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}
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} return false;
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};
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// Add Handlers
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this.input.on('dragstart', (pointer, item) => {
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if (!(item instanceof Item)) return false;
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return true;
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});
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this.input.on('drag', (pointer, item, dragX, dragY) => {
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if (!(item instanceof Item)) return false;
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item.setPosition(dragX, dragY);
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const hitBox = itemCheckHitbox(this, pointer);
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if (hitBox) hitBox.itemSelect();
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return true;
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});
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this.input.on('dragend', (pointer, item) => {
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if (!(item instanceof Item)) return false;
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// Check first for hitbox interaction
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const hitBox = itemCheckHitbox(this, pointer);
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if (hitBox) {
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// hitbox can only be the combinerhitbox, deletehitbox or cryp avatar
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hitBox.itemDeselect();
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if (hitBox instanceof CombinerHitBox) {
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if (hitBox.item === item) deallocate(item);
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else allocate(item, hitBox);
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} else if (hitBox instanceof DeleteHitBox) {
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ws.sendVboxReclaim(vbox.instance, item.index);
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} else {
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ws.sendVboxApply(vbox.instance, hitBox.cryp.id, item.index);
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deallocate(item);
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} return true;
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}
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// If not interacting with hitbox and didn't move much try to allocate the item
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if (Math.hypot(item.x - item.origX, item.y - item.origY) < Math.hypot(item.width, item.height)) {
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// Check theres a free combiner slot
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const cBox = findUnallocated();
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if (cBox) {
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allocate(item, cBox);
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return true;
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}
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}
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// If the item hasn't been allocated above reset to natural location
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// Check if item needs to be deallocated
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// Scene will restart if there is vbox change
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deallocate(item);
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return true;
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});
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return this;
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}
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cleanUp() {
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this.registry.events.off('changedata', this.updateData, this);
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this.registry.events.off('setdata', this.updateData, this);
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this.scene.remove();
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}
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}
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module.exports = ItemList;
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