mnml/phaser-client/src/scenes/home.cryps.js
2019-04-02 18:19:33 +11:00

143 lines
5.0 KiB
JavaScript

const Phaser = require('phaser');
const { remove } = require('lodash');
const { TEXT, COLOURS, POSITIONS: { CRYP_LIST } } = require('./constants');
const genAvatar = require('./avatar');
const { LineGroup, LineBox } = require('./elements/outline.rotate');
const ROW_HEIGHT = CRYP_LIST.height() * 0.1;
const ROW_WIDTH = CRYP_LIST.width();
const menuY = CRYP_LIST.height() * 0.8;
const KEY_MAP = [
'keydown-ONE',
'keydown-TWO',
'keydown-THREE',
];
const NULL_UUID = '00000000-0000-0000-0000-000000000000';
class HomeCrypList extends Phaser.Scene {
constructor() {
super({ key: 'HomeCryps' });
}
updateData(parent, key, data) {
if (key === 'crypList') {
KEY_MAP.forEach(k => this.input.keyboard.removeListener(k));
this.scene.restart();
}
}
create() {
// this.cameras.main.setViewport(CRYP_LIST.x(), CRYP_LIST.y(), CRYP_LIST.width(), CRYP_LIST.height());
this.registry.events.on('changedata', this.updateData, this);
this.registry.events.on('setdata', this.updateData, this);
const cryps = this.registry.get('crypList');
const lineGroup = this.add.existing(new LineGroup(this));
if (!cryps) return true;
const ws = this.registry.get('ws');
this.activeCryps = [];
// We only display 3 cryps others can be viewed in cryp list (soon TM)
for (let i = 0; i < cryps.length; i += 1) {
const cryp = cryps[i];
const BOX_WIDTH = Math.floor(ROW_WIDTH / 5);
const ROW_X = BOX_WIDTH * 2 * (i % 3);
const ROW_Y = CRYP_LIST.y() + (Math.floor(i / 3)) * ROW_HEIGHT * 1.5;
const ACTIVE_FILL = 0.2;
const FILL = Object.values(COLOURS)[i];
// Selection of cryps
// Cryp avatar and interaction box
const cReady = this.add
.rectangle(ROW_X, ROW_Y + ROW_HEIGHT * 0.2, BOX_WIDTH * 2, ROW_HEIGHT, FILL)
.setInteractive()
.setOrigin(0);
cReady.setAlpha(0.2);
cReady.on('pointerdown', () => {
lineGroup.clear(true, true);
if (this.activeCryps.includes(cReady)) {
remove(this.activeCryps, n => n === cReady);
cReady.setAlpha(0.2);
} else {
this.activeCryps.push(cReady);
cReady.setAlpha(0.75);
lineGroup.add(this.add.existing(
new LineBox(this, cReady.x, cReady.y, cReady.width, cReady.height, cReady.fillColor, 3)
));
}
});
cReady.itemSelect = () => {
cReady.setFillStyle(COLOURS.SELECT);
};
cReady.itemDeselect = () => {
cReady.setFillStyle(FILL, ACTIVE_FILL);
};
cReady.cryp = cryp;
this.add.image(
cReady.getCenter().x,
cReady.getCenter().y,
'aztec',
genAvatar(cryp.name)
);
this.add.text(ROW_X + BOX_WIDTH, ROW_Y, cryp.name, TEXT.HEADER)
.setOrigin(0.5, 0.5);
}
// Add Spawn Cryp Option
const spawn = this.add
.rectangle(ROW_WIDTH * 0.05, menuY, ROW_WIDTH * 0.2, ROW_HEIGHT * 0.5, 0x888888)
.setInteractive()
.setOrigin(0)
.on('pointerdown', () => {
this.game.events.emit('CRYP_SPAWN');
});
this.add
.text(spawn.getCenter().x, spawn.getCenter().y, '+', TEXT.HEADER)
.setOrigin(0.5, 0.5);
const joinNormal = this.add
.rectangle(ROW_WIDTH * 0.3, menuY, ROW_WIDTH * 0.4, ROW_HEIGHT * 0.5, 0x888888)
.setInteractive()
.setOrigin(0)
.on('pointerdown', () => {
const playerCryps = [];
this.activeCryps.forEach(obj => playerCryps.push(obj.cryp.id));
ws.sendPlayerCrypsSet(NULL_UUID, playerCryps);
});
this.add
.text(joinNormal.getCenter().x, joinNormal.getCenter().y, 'Join Normal', TEXT.HEADER)
.setOrigin(0.5, 0.5);
const joinInstance = this.add
.rectangle(ROW_WIDTH * 0.8, menuY, ROW_WIDTH * 0.4, ROW_HEIGHT * 0.5, 0x888888)
.setInteractive()
.setOrigin(0)
.on('pointerdown', () => {
const playerCryps = [];
this.activeCryps.forEach(obj => playerCryps.push(obj.cryp.id));
ws.sendInstanceJoin(playerCryps);
});
this.add
.text(joinInstance.getCenter().x, joinInstance.getCenter().y, 'New Instance', TEXT.HEADER)
.setOrigin(0.5, 0.5);
return this;
}
cleanUp() {
KEY_MAP.forEach(k => this.input.keyboard.removeListener(k));
this.registry.events.off('changedata', this.updateData, this);
this.registry.events.off('setdata', this.updateData, this);
this.scene.remove();
}
}
module.exports = HomeCrypList;