mnml/phaser-client/src/scenes/item.list.js
2019-04-02 18:19:33 +11:00

324 lines
13 KiB
JavaScript

const Phaser = require('phaser');
const Item = require('./elements/item');
const {
TEXT,
POSITIONS: { ITEM_LIST },
} = require('./constants');
const X = ITEM_LIST.x();
const Y = ITEM_LIST.y();
const WIDTH = ITEM_LIST.width();
const HEIGHT = ITEM_LIST.height();
const ITEM_WIDTH = ITEM_LIST.itemWidth();
const ITEM_HEIGHT = ITEM_LIST.itemHeight();
const BOX_X = X + ITEM_WIDTH * 0.5;
const BOX_Y = Y + ITEM_HEIGHT + ITEM_HEIGHT * 2;
const BOX_ROWS = 6;
const BOX_COLUMNS = 3;
const INV_X = X + ITEM_WIDTH * 0.5;
const INV_Y = Y + ITEM_HEIGHT * 12;
const INV_ROWS = 3;
const INV_COLUMNS = 3;
const COMB_X = X + ITEM_WIDTH * 0.5;
const COMB_Y = Y + ITEM_HEIGHT * 19;
const COMB_ROWS = 1;
const COMB_COLUMNS = 3;
const drawVbox = (graphics) => {
const boxDrawX = BOX_X - ITEM_WIDTH * 0.05;
const boxDrawY = BOX_Y - ITEM_HEIGHT * 0.05;
graphics.strokeRect(boxDrawX, boxDrawY, ITEM_WIDTH * 1.1 * BOX_COLUMNS, ITEM_HEIGHT * 1.1 * BOX_ROWS);
for (let i = 0; i < (BOX_COLUMNS - 1); i += 1) {
const x = boxDrawX + (i + 1) * ITEM_WIDTH * 1.1;
graphics.lineBetween(x, boxDrawY, x, boxDrawY + ITEM_HEIGHT * 1.1 * BOX_ROWS);
}
for (let i = 0; i < (BOX_ROWS - 1); i += 1) {
const y = boxDrawY + (i + 1) * ITEM_HEIGHT * 1.1;
graphics.lineBetween(boxDrawX, y, boxDrawX + ITEM_WIDTH * 1.1 * BOX_COLUMNS, y);
}
};
const drawInventory = (graphics) => {
const invDrawX = INV_X - ITEM_WIDTH * 0.05;
const invDrawY = INV_Y - ITEM_HEIGHT * 0.05;
graphics.strokeRect(invDrawX, invDrawY, ITEM_WIDTH * 1.1 * INV_COLUMNS, ITEM_HEIGHT * 1.1 * INV_ROWS);
for (let i = 0; i < (INV_COLUMNS - 1); i += 1) {
const x = invDrawX + (i + 1) * ITEM_WIDTH * 1.1;
graphics.lineBetween(x, invDrawY, x, invDrawY + ITEM_HEIGHT * 1.1 * INV_ROWS);
}
for (let i = 0; i < (INV_ROWS - 1); i += 1) {
const y = invDrawY + (i + 1) * ITEM_HEIGHT * 1.1;
graphics.lineBetween(invDrawX, y, invDrawX + ITEM_WIDTH * 1.1 * INV_COLUMNS, y);
}
};
const drawCombiner = (graphics) => {
const combDrawX = COMB_X - ITEM_WIDTH * 0.05;
const combDrawY = COMB_Y - ITEM_HEIGHT * 0.05;
graphics.strokeRect(combDrawX, combDrawY, ITEM_WIDTH * 1.1 * COMB_COLUMNS, ITEM_HEIGHT * 1.1 * COMB_ROWS);
for (let i = 0; i < (COMB_COLUMNS - 1); i += 1) {
const x = combDrawX + (i + 1) * ITEM_WIDTH * 1.1;
graphics.lineBetween(x, combDrawY, x, combDrawY + ITEM_HEIGHT * 1.1 * COMB_ROWS);
}
for (let i = 0; i <= (COMB_ROWS - 1); i += 1) {
const y = combDrawY + (i + 1) * ITEM_HEIGHT * 1.1;
graphics.lineBetween(combDrawX, y, combDrawX + ITEM_WIDTH * 1.1 * COMB_COLUMNS, y);
}
};
class CombinerHitBox extends Phaser.GameObjects.Rectangle {
constructor(scene, x, y, i) {
super(scene, x, y, ITEM_WIDTH, ITEM_HEIGHT, 0x000000);
this.setOrigin(0);
this.x = x;
this.y = y;
this.slot = i;
this.item = false;
this.itemSelect = () => this.setFillStyle(0x222222);
this.itemDeselect = () => this.setFillStyle(0x000000);
}
allocate(item) {
if (this.item) this.deallocate();
item.setPosition(this.x + item.width / 2, this.y + item.height / 2);
this.item = item;
}
deallocate() {
if (this.item) this.item.setPosition(this.item.origX, this.item.origY);
this.item = false;
}
}
class DeleteHitBox extends Phaser.GameObjects.Rectangle {
constructor(scene, x, y) {
super(scene, x, y, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444);
this.setOrigin(0);
this.itemSelect = () => this.setFillStyle(0xff0000);
this.itemDeselect = () => this.setFillStyle(0x444444);
}
}
const itemCheckHitbox = (scene, pointer) => {
const { list } = scene.scene.get('MenuCrypList').children;
const hitboxes = list.filter(c => c.cryp)
.concat(scene.children.list.filter(c => c instanceof CombinerHitBox || c instanceof DeleteHitBox));
let found;
for (let i = 0; i < hitboxes.length; i += 1) {
if (Phaser.Geom.Rectangle.ContainsPoint(hitboxes[i].getBounds(), pointer.position)) {
found = hitboxes[i];
} else {
hitboxes[i].itemDeselect();
}
}
return found;
};
class ItemList extends Phaser.Scene {
constructor() {
super({ key: 'ItemList', active: true });
}
updateData(parent, key, data) {
if (key === 'player' || key === 'scores') {
this.registry.events.off('changedata', this.updateData, this);
this.registry.events.off('setdata', this.updateData, this);
this.scene.restart();
}
}
create() {
const player = this.registry.get('player');
const scores = this.registry.get('scores') || [];
if (!player) return false;
const { vbox } = player;
this.registry.events.on('changedata', this.updateData, this);
this.registry.events.on('setdata', this.updateData, this);
if (!vbox.bound) return false;
if (!this.combinerItems || vbox.bound.length < this.registry.get('boundLength')) {
this.combinerItems = [-1, -1, -1];
}
this.registry.set('boundLength', vbox.bound.length);
const ws = this.registry.get('ws');
// Static Elements
const graphics = this.add.graphics();
graphics.lineStyle(5, 0x808080, 1.0);
drawCombiner(graphics);
drawInventory(graphics);
drawVbox(graphics);
this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 0.5, `vBox - ${vbox.bits}b`, TEXT.HEADER);
this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 11, 'inventory', TEXT.HEADER);
this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 18, 'iCombinator', TEXT.HEADER);
this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 23, `Wins: ${player.score.wins}`, TEXT.HEADER);
this.add.text(X + ITEM_WIDTH * 0.5, Y + ITEM_HEIGHT * 24, `Losses: ${player.score.losses}`, TEXT.HEADER);
const discard = this.add
.rectangle(X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 1.5, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444)
.setInteractive()
.setOrigin(0)
.on('pointerdown', () => this.registry.get('ws').sendVboxDiscard(vbox.instance));
this.add.text(discard.getCenter().x, discard.getCenter().y, 'discard - 5b', TEXT.HEADER)
.setOrigin(0.5, 0.5);
const combine = this.add
.rectangle(X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 20.25, ITEM_WIDTH * 3.4, ITEM_HEIGHT * 1.25, 0x444444)
.setInteractive()
.setOrigin(0)
.on('pointerdown', () => {
ws.sendVboxCombine(vbox.instance, this.combinerItems);
this.combinerItems = [-1, -1, -1];
this.children.list.filter(obj => obj instanceof CombinerHitBox).forEach(cBox => cBox.deallocate());
});
this.add.text(combine.getCenter().x, combine.getCenter().y, 'combine', TEXT.HEADER)
.setOrigin(0.5, 0.5);
for (let i = 0; i < 3; i += 1) {
const ITEM_X = ITEM_WIDTH * 1.1 * (i % COMB_COLUMNS) + COMB_X;
const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / COMB_COLUMNS) + COMB_Y;
this.add.existing(new CombinerHitBox(this, ITEM_X, ITEM_Y, i));
}
const del = this.add.existing(new DeleteHitBox(this, X + ITEM_WIDTH * 0.4, Y + ITEM_HEIGHT * 15.5));
this.add.text(del.getCenter().x, del.getCenter().y, 'drop', TEXT.HEADER)
.setOrigin(0.5, 0.5);
// Generate Items
vbox.bound.forEach((item, i) => {
const ITEM_X = ITEM_WIDTH * 1.1 * (i % INV_COLUMNS) + INV_X + ITEM_WIDTH * 0.5;
const ITEM_Y = ITEM_HEIGHT * 1.1 * Math.floor(i / INV_COLUMNS) + INV_Y + ITEM_HEIGHT * 0.5;
const clickFn = () => this.registry.set('itemInfo', { item });
const itemBox = new Item(this, item, i, ITEM_X, ITEM_Y, ITEM_WIDTH, ITEM_HEIGHT);
itemBox.on('pointerdown', clickFn);
this.input.setDraggable(itemBox);
this.add.existing(itemBox);
});
vbox.free.forEach((type, i) => {
type.forEach((item, j) => {
const ITEM_X = ITEM_WIDTH * 1.1 * i + BOX_X + ITEM_WIDTH * 0.5;
const ITEM_Y = ITEM_HEIGHT * 1.1 * j + BOX_Y + ITEM_HEIGHT * 0.5;
const clickFn = () => {
this.registry.set('itemInfo', { item });
ws.sendVboxAccept(vbox.instance, i, j);
};
const itemBox = new Item(this, item, i, ITEM_X, ITEM_Y, ITEM_WIDTH, ITEM_HEIGHT);
itemBox.on('pointerdown', clickFn);
this.add.existing(itemBox);
});
});
// Restore previous combiner item slots
this.combinerItems.forEach((index, i) => {
if (index === -1) return false;
const item = this.children.list.filter(obj => obj instanceof Item).find(it => it.index === index);
const hitBox = this.children.list.filter(obj => obj instanceof CombinerHitBox).find(hb => hb.slot === i);
if (item) hitBox.allocate(item);
return true;
});
// allocation functions
const allocate = (item, hitBox) => {
hitBox.allocate(item);
this.combinerItems[hitBox.slot] = item.index;
this.registry.set('combinerItems', this.combinerItems);
};
const deallocate = (item) => {
const clearIndex = this.combinerItems.indexOf(item.index);
if (clearIndex !== -1) {
this.children.list.filter(obj => obj instanceof CombinerHitBox)
.forEach((cBox) => {
if (cBox.item === item) cBox.deallocate();
});
this.combinerItems[clearIndex] = -1;
this.registry.set('combinerItems', this.combinerItems);
}
item.setPosition(item.origX, item.origY);
};
const findUnallocated = () => {
for (let i = 0; i <= 2; i += 1) {
if (this.combinerItems[i] === -1) {
return this.children.list.filter(obj => obj instanceof CombinerHitBox).find(hb => hb.slot === i);
}
} return false;
};
// this.add.text(ITEM_WIDTH * 11, ITEM_HEIGHT * 1.1, 'Scoreboard', TEXT.HEADER);
// scores.forEach(([name, score], i) => {
// const SCORE_X = ITEM_WIDTH * 11;
// const SCORE_Y = ITEM_HEIGHT * 1.1 * (i + 2);
// this.add.text(SCORE_X, SCORE_Y, `${score.wins} - ${score.losses} | ${name}`, TEXT.NORMAL);
// });
// Add Handlers
this.input.on('dragstart', (pointer, item) => {
if (!(item instanceof Item)) return false;
return true;
});
this.input.on('drag', (pointer, item, dragX, dragY) => {
if (!(item instanceof Item)) return false;
item.setPosition(dragX, dragY);
const hitBox = itemCheckHitbox(this, pointer);
if (hitBox) hitBox.itemSelect();
return true;
});
this.input.on('dragend', (pointer, item) => {
if (!(item instanceof Item)) return false;
// Check first for hitbox interaction
const hitBox = itemCheckHitbox(this, pointer);
if (hitBox) {
// hitbox can only be the combinerhitbox, deletehitbox or cryp avatar
hitBox.itemDeselect();
if (hitBox instanceof CombinerHitBox) {
if (hitBox.item === item) deallocate(item);
else allocate(item, hitBox);
} else if (hitBox instanceof DeleteHitBox) {
ws.sendVboxReclaim(vbox.instance, item.index);
} else {
ws.sendVboxApply(vbox.instance, hitBox.cryp.id, item.index);
deallocate(item);
} return true;
}
// If not interacting with hitbox and didn't move much try to allocate the item
if (Math.hypot(item.x - item.origX, item.y - item.origY) < Math.hypot(item.width, item.height)) {
// Check theres a free combiner slot
const cBox = findUnallocated();
if (cBox) {
allocate(item, cBox);
return true;
}
}
// If the item hasn't been allocated above reset to natural location
// Check if item needs to be deallocated
// Scene will restart if there is vbox change
deallocate(item);
return true;
});
return this;
}
cleanUp() {
this.registry.events.off('changedata', this.updateData, this);
this.registry.events.off('setdata', this.updateData, this);
this.scene.remove();
}
}
module.exports = ItemList;