91 lines
2.9 KiB
JavaScript

const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const { connect } = require('preact-redux');
const { TIMES, COLOURS } = require('../../constants');
const addState = connect(
function receiveState(state) {
const { animCb } = state;
return { animCb };
}
);
class Haste extends Component {
constructor() {
super();
this.animations = [];
}
render() {
return (
<svg
id="haste"
class="skill-animation"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 200 200">
<filter id='hasteFilter'>
<feTurbulence type="turbulence"
baseFrequency="0"
numOctaves="1"
result="turbulence">
</feTurbulence>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
</filter>
<g filter='url("#hasteFilter")'>
<polygon points="10,190 100,10 190,190"/>
<polygon points="40,170 100,50 160,170"/>
<polygon points="70,150 100,90 130,150"/>
</g>
</svg>
);
}
// transform: ['translate(0 0)', 'translate(0 -100)']
componentDidMount() {
this.animations.push(anime({
targets: ['#haste'],
opacity: [
{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DURATION_MS * 0.2 },
{ value: 0, delay: TIMES.TARGET_DURATION_MS * 0.6, duration: TIMES.TARGET_DURATION_MS * 0.2 },
],
easing: 'easeInOutSine',
}));
this.animations.push(anime({
targets: ['#haste g'],
stroke: [COLOURS.GREEN, COLOURS.RED],
easing: 'easeInOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS * 0.75,
}));
this.animations.push(anime({
targets: ['#hasteFilter feTurbulence', '#hasteFilter feDisplacementMap'],
baseFrequency: 2,
scale: 10,
numOctaves: 5,
easing: 'easeInOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
}
// this is necessary because
// skipping / timing / unmounting race conditions
// can cause the animations to cut short, this will ensure the values are reset
// because preact will recycle all these components
componentWillUnmount() {
for (let i = this.animations.length - 1; i >= 0; i--) {
this.animations[i].reset();
}
this.props.animCb && this.props.animCb();
}
}
module.exports = addState(Haste);