mnml/client/src/components/game.ctrl.btns.top.jsx

68 lines
1.7 KiB
JavaScript

const preact = require('preact');
const { connect } = require('preact-redux');
const actions = require('../actions');
const addState = connect(
function receiveState(state) {
const {
ws,
game,
animating,
} = state;
function sendAbandon() {
return ws.sendInstanceAbandon(game.instance);
}
return {
game,
sendAbandon,
animating,
};
},
function receiveDispatch(dispatch) {
function leave() {
dispatch(actions.setNav('play'));
dispatch(actions.setGame(null));
}
return { leave };
}
);
function GameCtrlTopBtns(args) {
const {
game,
leave,
sendAbandon,
animating,
} = args;
const finished = game && game.phase === 'Finish';
const { abandonState } = this.state;
const abandonStateTrue = e => {
e.stopPropagation();
this.setState({ abandonState: true });
setTimeout(() => this.setState({ abandonState: false }), 2000);
};
const abandonClasses = `abandon ${abandonState ? 'confirming' : ''}`;
const abandonText = abandonState ? 'Confirm' : 'Abandon';
const abandonAction = abandonState ? sendAbandon : abandonStateTrue;
const abandonBtn = <button class={abandonClasses} disabled={finished || animating} onClick={abandonAction}>{abandonText}</button>;
const leaveBtn = <button class='abandon confirming' onClick={leave}>Leave</button>;
return (
<div class="instance-ctrl-btns">
{finished ? leaveBtn : abandonBtn}
</div>
);
}
module.exports = addState(GameCtrlTopBtns);