mnml/client/src/components/anims/recharge.jsx
2019-07-02 19:27:32 +10:00

94 lines
3.1 KiB
JavaScript

const preact = require('preact');
const { Component } = require('preact');
const anime = require('animejs').default;
const { TIMES } = require('../../constants');
class Recharge extends Component {
constructor() {
super();
this.animations = [];
}
render() {
return (
<svg
class='skill-animation red'
version="1.1"
id="recharge"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 256 256">
<filter id='rechargeFilter'>
<feTurbulence type="turbulence" baseFrequency="0" numOctaves="1" result="turbulence"></feTurbulence>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
</filter>
<filter id="rechargeBlueFilter">
<feGaussianBlur in="SourceGraphic" stdDeviation="5" />
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
<path
class='red'
filter='url("#rechargeFilter")'
d='M64,128 h-50 M64,128 h50 M64,128 v50 M64,128 v-50'
/>
<path
class='blue'
filter='url("#rechargeBlueFilter")'
d='M192,128 h-50 M192,128 h50 M192,128 v50 M192,128 v-50'
/>
<path
class='white'
d='M192,128 h-50 M192,128 h50 M192,128 v50 M192,128 v-50'
/>
</svg>
);
}
componentDidMount() {
this.animations.push(anime({
targets: ['#recharge'],
opacity: [
{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DURATION_MS * 0.2 },
{ value: 0, delay: TIMES.TARGET_DURATION_MS * 0.6, duration: TIMES.TARGET_DURATION_MS * 0.2 },
],
easing: 'easeInOutSine',
}));
this.animations.push(anime({
targets: ['#recharge path.white'],
strokeWidth: [2, 1],
easing: 'easeInOutSine',
direction: 'alternate',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
this.animations.push(anime({
targets: ['#rechargeFilter feTurbulence', ' #rechargeFilter feDisplacementMap'],
baseFrequency: 2,
scale: 10,
numOctaves: 5,
easing: 'easeOutSine',
delay: TIMES.TARGET_DELAY_MS,
duration: TIMES.TARGET_DURATION_MS,
}));
}
// this is necessary because
// skipping / timing / unmounting race conditions
// can cause the animations to cut short, this will ensure the values are reset
// because preact will recycle all these components
componentWillUnmount() {
for (let i = this.animations.length - 1; i >= 0; i--) {
this.animations[i].reset();
}
}
}
module.exports = Recharge;