mnml/html-client/src/components/game.join.button.jsx
2019-03-28 15:23:03 +11:00

43 lines
1.1 KiB
JavaScript

const preact = require('preact');
const { connect } = require('preact-redux');
const addState = connect(
(state) => {
const { ws, cryps } = state;
function sendGameJoin(gameId) {
return ws.sendGameJoin(gameId, [cryps[0].id]);
}
return { account: state.account, sendGameJoin };
},
);
function GameJoinButton({ account, sendGameJoin }) {
let gameId = '';
if (!account) return <div>...</div>;
return (
<div className="columns">
<div className="column">
<input
className="input"
type="text"
placeholder="gameId"
onChange={e => (gameId = e.target.value)}
/>
</div>
<div className="column is-4">
<button
className="button is-dark is-fullwidth"
type="submit"
onClick={() => sendGameJoin(gameId)}>
Join Game
</button>
</div>
</div>
);
}
module.exports = addState(GameJoinButton);