104 lines
3.3 KiB
JavaScript
104 lines
3.3 KiB
JavaScript
const preact = require('preact');
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const { Component } = require('preact');
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const { connect } = require('preact-redux');
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const anime = require('animejs').default;
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const {
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TIMES,
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COLOURS,
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} = require('../../constants');
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const addState = connect(
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function receiveState(state) {
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const { animCb } = state;
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return { animCb };
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}
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);
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class Intercept extends Component {
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constructor() {
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super();
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this.animations = [];
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}
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render() {
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return (
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<svg
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class='skill-animation'
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version="1.1"
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id="intercept"
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xmlns="http://www.w3.org/2000/svg"
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viewBox="0 0 128 128">
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<filter id='interceptFilter'>
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<feTurbulence type="turbulence" baseFrequency="0" numOctaves="1" result="turbulence"></feTurbulence>
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<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="1" xChannelSelector="R" yChannelSelector="G"></feDisplacementMap>
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</filter>
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<g filter="url(#interceptFilter)" stroke="none" fill={COLOURS.RED} >
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<rect x='32' y="64" width="64" height="2" />
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<rect x='48' y="32" width="32" height="2" />
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<rect x='56' y="16" width="16" height="2" />
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</g>
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</svg>
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);
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}
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componentDidMount() {
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this.animations.push(anime({
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targets: ['#intercept'],
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opacity: [
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{ value: 1, delay: TIMES.TARGET_DELAY_MS, duration: TIMES.TARGET_DURATION_MS * 0.2 },
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{ value: 0, delay: TIMES.TARGET_DURATION_MS * 0.6, duration: TIMES.TARGET_DURATION_MS * 0.2 },
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],
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easing: 'easeInOutSine',
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}));
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this.animations.push(anime({
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targets: ['#intercept'],
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transform: [
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`scale(1 1) ${this.props.player ? 'rotate(180)' : ''}`,
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`scale(30 3) ${this.props.player ? 'rotate(180)' : ''}`,
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],
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strokeWidth: 0,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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easing: 'easeInCubic',
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// direction: 'reverse',
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}));
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this.animations.push(anime({
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targets: ['#intercept rect'],
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y: 96,
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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easing: 'easeInCubic',
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// direction: 'reverse',
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}));
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this.animations.push(anime({
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targets: ['#interceptFilter feTurbulence', '#interceptFilter feDisplacementMap'],
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baseFrequency: 2,
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scale: 10,
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numOctaves: 5,
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easing: 'easeOutSine',
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delay: TIMES.TARGET_DELAY_MS,
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duration: TIMES.TARGET_DURATION_MS,
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}));
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}
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// this is necessary because
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// skipping / timing / unmounting race conditions
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// can cause the animations to cut short, this will ensure the values are reset
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// because preact will recycle all these components
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componentWillUnmount() {
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for (let i = this.animations.length - 1; i >= 0; i--) {
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this.animations[i].reset();
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}
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this.props.animCb && this.props.animCb();
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}
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}
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module.exports = addState(Intercept);
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