mnml/server/src/vbox.rs
2019-02-19 11:59:13 +11:00

369 lines
10 KiB
Rust

use std::iter;
use uuid::Uuid;
// drops
use rand::prelude::*;
use rand::{thread_rng};
use rand::distributions::{WeightedIndex};
use serde_cbor::{from_slice, to_vec};
use postgres::transaction::Transaction;
use failure::Error;
use failure::err_msg;
use account::Account;
use rpc::{VboxStateParams, VboxAcceptParams, VboxDiscardParams, VboxCombineParams, VboxApplyParams, VboxDropParams};
use skill::{Skill};
use cryp::{cryp_get, cryp_write};
#[derive(Debug,Clone,Copy,PartialEq,Eq,Ord,PartialOrd,Serialize,Deserialize)]
pub enum Var {
Blue,
Green,
Red,
Attack,
Block,
Stun,
Buff,
Debuff,
Strike,
Blast,
Heal,
Throw,
Hex,
}
impl Var {
fn is_base(&self) -> bool {
match self {
Var::Attack |
Var::Block |
Var::Stun |
Var::Debuff |
Var::Buff => true,
_ => false,
}
}
fn skill(&self) -> Result<Skill, Error> {
match self {
Var::Attack => Ok(Skill::Attack),
Var::Block => Ok(Skill::Attack),
Var::Stun => Ok(Skill::Attack),
Var::Buff => Ok(Skill::Attack),
Var::Debuff => Ok(Skill::Attack),
Var::Strike => Ok(Skill::Attack),
Var::Blast => Ok(Skill::Blast),
Var::Heal => Ok(Skill::Heal),
Var::Throw => Ok(Skill::Throw),
Var::Hex => Ok(Skill::Hex),
_ => Err(err_msg("not a usable var"))
}
}
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct Vbox {
pub id: Uuid,
pub balance: u16,
pub free: Vec<Var>,
pub bound: Vec<Var>,
pub game: Uuid,
pub account: Uuid,
}
impl Vbox {
pub fn new(account_id: Uuid, game_id: Uuid) -> Vbox {
Vbox {
id: Uuid::new_v4(),
account: account_id,
game: game_id,
free: vec![],
bound: vec![],
balance: 0,
}
}
pub fn fill(mut self: Vbox) -> Vbox {
let vars = vec![
(Var::Red, 1),
(Var::Green, 1),
(Var::Blue, 1),
(Var::Attack, 1),
(Var::Block, 1),
(Var::Buff, 1),
(Var::Debuff, 1),
(Var::Stun, 1),
];
self.free = iter::
repeat_with(|| {
let mut rng = thread_rng();
let dist = WeightedIndex::new(vars.iter().map(|item| item.1)).unwrap();
return vars[dist.sample(&mut rng)].0;
})
.take(8)
.collect::<Vec<Var>>();
self
}
pub fn accept(&mut self, i: usize) -> Result<&mut Vbox, Error> {
if self.bound.len() > 8 {
return Err(err_msg("too many vars bound"));
}
println!("{:?}", self.free);
self.free.get(i).ok_or(format_err!("no var at index {:?}", i))?;
self.bound.push(self.free.remove(i));
Ok(self)
}
pub fn drop(&mut self, i: usize) -> Result<&mut Vbox, Error> {
self.free.get(i).ok_or(format_err!("no var at index {:?}", i))?;
self.free.remove(i);
// balance update
Ok(self)
}
pub fn combine(&mut self, mut indices: Vec<usize>) -> Result<&mut Vbox, Error> {
if indices.len() != 3 {
return Err(err_msg("exactly 3 indices required"));
}
if !indices.iter().all(|i| self.bound.get(*i).is_some()) {
return Err(err_msg("var missing index"));
}
// have to sort the indices and keep track of the iteration
// because when removing the elements the array shifts
indices.sort();
let mut vars = indices
.iter()
.enumerate()
.map(|(i, index)| {
self.bound.remove(*index - i)
})
.collect::<Vec<Var>>();
let base_index = vars
.iter()
.position(|v| v.is_base())
.ok_or(err_msg("no base item selected"))?;
let base = vars.remove(base_index);
// fold colours into RGB
let colours = vars
.iter()
.fold([0, 0, 0], |mut acc, c| {
match c {
Var::Red => acc[0] += 1,
Var::Green => acc[1] += 1,
Var::Blue => acc[2] += 1,
_ => (),
};
acc
});
let colour_code = match colours {
[2,0,0] => "rr",
[0,2,0] => "gg",
[0,0,2] => "bb",
[1,1,0] => "rg",
[0,1,1] => "gb",
[1,0,1] => "rb",
_ => return Err(err_msg("not a combo")),
};
let new = match base {
Var::Attack => match colour_code {
"rr" => Var::Strike,
"gg" => Var::Heal,
"bb" => Var::Blast,
"rg" => Var::Attack,
"gb" => Var::Attack,
"rb" => Var::Attack,
_ => panic!("missing colour code {:?}", colour_code),
},
Var::Block => match colour_code {
"rr" => Var::Strike,
"gg" => Var::Heal,
"bb" => Var::Blast,
"rg" => Var::Attack,
"gb" => Var::Attack,
"rb" => Var::Attack,
_ => panic!("missing colour code {:?}", colour_code),
},
Var::Buff => match colour_code {
"rr" => Var::Strike,
"gg" => Var::Heal,
"bb" => Var::Blast,
"rg" => Var::Attack,
"gb" => Var::Attack,
"rb" => Var::Attack,
_ => panic!("missing colour code {:?}", colour_code),
},
Var::Debuff => match colour_code {
"rr" => Var::Strike,
"gg" => Var::Heal,
"bb" => Var::Blast,
"rg" => Var::Attack,
"gb" => Var::Attack,
"rb" => Var::Attack,
_ => panic!("missing colour code {:?}", colour_code),
},
Var::Stun => match colour_code {
"rr" => Var::Strike,
"gg" => Var::Heal,
"bb" => Var::Blast,
"rg" => Var::Attack,
"gb" => Var::Attack,
"rb" => Var::Attack,
_ => panic!("missing colour code {:?}", colour_code),
},
_ => panic!("wrong base {:?}", base),
};
self.bound.push(new);
Ok(self)
}
}
pub fn vbox_create(vbox: Vbox, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let vbox_bytes = to_vec(&vbox)?;
let query = "
INSERT INTO vbox (id, account, game, data)
VALUES ($1, $2, $3, $4)
RETURNING id;
";
let result = tx
.query(query, &[&vbox.id, &account.id, &vbox.game, &vbox_bytes])?;
result.iter().next().ok_or(format_err!("no vbox written"))?;
// println!("{:} wrote vbox", vbox.id);
return Ok(vbox);
}
pub fn vbox_write(vbox: Vbox, tx: &mut Transaction) -> Result<Vbox, Error> {
let vbox_bytes = to_vec(&vbox)?;
let query = "
UPDATE vbox
SET data = $1
WHERE id = $2
RETURNING id, account, data;
";
let result = tx
.query(query, &[&vbox_bytes, &vbox.id])?;
let _returned = result.iter().next().expect("no row returned");
// println!("{:?} wrote vbox", vbox.id);
return Ok(vbox);
}
pub fn vbox_get(tx: &mut Transaction, game_id: Uuid, account: &Account) -> Result<Vbox, Error> {
let query = "
SELECT *
FROM vbox
WHERE account = $1
AND game = $2;
";
let result = tx
.query(query, &[&account.id, &game_id])?;
let returned = match result.iter().next() {
Some(row) => row,
None => return Err(err_msg("vbox not found")),
};
// tells from_slice to cast into a cryp
let vbox_bytes: Vec<u8> = returned.get("data");
let vbox = from_slice::<Vbox>(&vbox_bytes)?;
return Ok(vbox);
}
pub fn vbox_state(params: VboxStateParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
match vbox_get(tx, params.game_id, account) {
Ok(v) => Ok(v),
Err(e) => {
println!("{:?}", e);
vbox_create(Vbox::new(account.id, params.game_id).fill(), tx, account)
}
}
}
pub fn vbox_discard(params: VboxDiscardParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let vbox = vbox_get(tx, params.game_id, account)?;
return vbox_write(vbox.fill(), tx);
}
pub fn vbox_accept(params: VboxAcceptParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let mut vbox = vbox_get(tx, params.game_id, account)?;
vbox.accept(params.index)?;
return vbox_write(vbox, tx);
}
pub fn vbox_combine(params: VboxCombineParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let mut vbox = vbox_get(tx, params.game_id, account)?;
vbox.combine(params.indices)?;
return vbox_write(vbox, tx);
}
pub fn vbox_drop(params: VboxDropParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let mut vbox = vbox_get(tx, params.game_id, account)?;
vbox.drop(params.index)?;
return vbox_write(vbox, tx);
}
pub fn vbox_apply(params: VboxApplyParams, tx: &mut Transaction, account: &Account) -> Result<Vbox, Error> {
let mut vbox = vbox_get(tx, params.game_id, account)?;
let mut cryp = cryp_get(tx, params.cryp_id, account.id)?;
let var = vbox.bound.remove(params.index);
// done here because i teach them a tonne of skills for tests
let max_skills = 4;
if cryp.skills.len() >= max_skills {
return Err(format_err!("cryp at max skills ({:?})", max_skills));
}
let skill = var.skill()?;
cryp = cryp.learn(skill);
cryp_write(cryp, tx)?;
return vbox_write(vbox, tx);
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn combine_test() {
let mut vbox = Vbox::new(Uuid::new_v4(), Uuid::new_v4());
vbox.bound = vec![Var::Attack, Var::Green, Var::Green];
vbox.combine(vec![1,2,0]).unwrap();
assert_eq!(vbox.bound[0], Var::Heal);
}
}