mnml/client/src/utils.jsx
2019-09-20 16:44:14 +10:00

255 lines
6.6 KiB
JavaScript

const preact = require('preact');
const get = require('lodash/get');
const toast = require('izitoast');
const shapes = require('./components/shapes');
function match(value, patterns) {
for (let i = 0; i < patterns.length; i++) {
if (value === patterns[i][0]) {
return patterns[i][1]();
}
}
console.warn('default match - return null', value, patterns);
return null;
}
const stringSort = (k, desc) => {
if (desc) {
return (a, b) => {
if (!get(a, k)) return 1;
if (!get(b, k)) return -1;
return get(b, k).localeCompare(get(a, k));
};
}
return (a, b) => {
if (!get(a, k)) return 1;
if (!get(b, k)) return -1;
return get(a, k).localeCompare(get(b, k));
};
};
const numSort = (k, desc) => {
if (desc) {
return (a, b) => {
if (!get(a, k)) return 1;
if (!get(b, k)) return -1;
return get(b, k) - get(a, k);
};
}
return (a, b) => {
if (!get(a, k)) return 1;
if (!get(b, k)) return -1;
return get(a, k) - get(b, k);
};
};
const NULL_UUID = '00000000-0000-0000-0000-000000000000';
const STATS = {
RedPower: {
stat: 'red_power',
colour: 'red',
svg: shapes.circle,
},
GreenPower: {
stat: 'green_power',
colour: 'green',
svg: shapes.circle,
},
BluePower: {
stat: 'blue_power',
colour: 'blue',
svg: shapes.circle,
},
SpeedStat: {
stat: 'speed',
colour: 'white',
svg: shapes.triangle,
},
RedLife: {
stat: 'red_life',
colour: 'red',
svg: shapes.square,
},
GreenLife: {
stat: 'green_life',
colour: 'green',
svg: shapes.square,
},
BlueLife: {
stat: 'blue_life',
colour: 'blue',
svg: shapes.square,
},
};
const COLOURS = [
'#a52a2a',
'#1FF01F',
'#3050f8',
];
const TARGET_COLOURS = {
BLUE: '#004bfe',
CYAN: '#27e7c0',
PURPLE: '#61008c',
YELLOW: '#fdfe02',
ORANGE: '#ff9215',
PINK: '#e766b6',
GRAY: '#9d9ea0',
LBLUE: '#87c6f2',
GREEN: '#166c4f',
BROWN: '#583108',
};
function randomPoints(numPoints, radius, dimensions) {
const {
x,
y,
width,
height,
} = dimensions;
const points = [];
let infCheck = 0;
while (points.length < numPoints) {
const c = [
Math.floor(Math.random() * (x + width - 2 * radius) + x + radius),
Math.floor(Math.random() * (y + height - 2 * radius) + y + radius),
];
let overlapping = false;
for (let j = 0; j < points.length; j += 1) {
const o = points[j];
const dx = c[0] - o[0];
const dy = c[1] - o[1];
const d = Math.floor(Math.sqrt(dx * dx + dy * dy));
if (d < radius) {
overlapping = true;
}
}
if (!overlapping) {
points.push(c);
infCheck = 0;
} else {
infCheck += 1;
if (infCheck > 100) {
break;
}
}
}
return points;
}
const removeTier = skill => {
if (skill.includes('SiphonTick')) return 'SiphonTick';
if (skill.includes('TriageTick')) return 'TriageTick';
if (skill.includes('DecayTick')) return 'DecayTick';
if (skill.includes('ElectrocuteTick')) return 'ElectrocuteTick';
if (skill.includes('Strike')) return 'Strike';
if (skill.includes('Heal')) return 'Heal';
if (skill.includes('Blast')) return 'Blast';
if (skill.includes('Chaos')) return 'Chaos';
if (skill.includes('Slay')) return 'Slay';
if (skill.includes('Siphon')) return 'Siphon';
if (skill.includes('Restrict')) return 'Restrict';
if (skill.includes('Purge')) return 'Purge';
if (skill.includes('Silence')) return 'Silence';
if (skill.includes('Curse')) return 'Curse';
if (skill.includes('Decay')) return 'Decay';
if (skill.includes('Invert')) return 'Invert';
if (skill.includes('Intercept')) return 'Intercept';
if (skill.includes('Triage')) return 'Triage';
if (skill.includes('Link')) return 'Link';
if (skill.includes('Haste')) return 'Haste';
if (skill.includes('Hybrid')) return 'Hybrid';
if (skill.includes('Amplify')) return 'Amplify';
if (skill.includes('Counter')) return 'Counter';
if (skill.includes('Purify')) return 'Purify';
if (skill.includes('Electrify')) return 'Electrify';
if (skill.includes('Electrocute')) return 'Electrocute';
if (skill.includes('Sustain')) return 'Sustain';
if (skill.includes('Reflect')) return 'Reflect';
if (skill.includes('Recharge')) return 'Recharge';
if (skill.includes('Bash')) return 'Bash';
if (skill.includes('Sleep')) return 'Sleep';
if (skill.includes('Ruin')) return 'Ruin';
if (skill.includes('Break')) return 'Break';
if (skill.includes('Hex')) return 'Hex';
if (skill.includes('Absorb')) return 'Absorb';
if (skill.includes('Banish')) return 'Banish';
return skill;
};
function postData(url = '/', data = {}) {
// Default options are marked with *
return fetch(`/api${url}`, {
method: 'POST', // *GET, POST, PUT, DELETE, etc.
// mode: 'no-cors', // no-cors, cors, *same-origin
cache: 'no-cache', // *default, no-cache, reload, force-cache, only-if-cached
credentials: 'include', // include, same-origin, *omit
headers: {
Accept: 'application/json',
'content-type': 'application/json',
},
redirect: 'error', // manual, *follow, error
// referrer: ', // no-referrer, *client
body: JSON.stringify(data), // body data type must match "Content-Type" header
});
}
function errorToast(message) {
toast.error({
position: 'topRight',
drag: false,
close: false,
message,
});
}
function infoToast(message) {
toast.info({
position: 'topRight',
drag: false,
close: false,
message,
});
}
function convertItem(v) {
if (['Red', 'Green', 'Blue'].includes(v)) {
return (
shapes.vboxColour(v.toLowerCase())
);
}
if (shapes[v]) return shapes[v]();
return v || <span>&nbsp;</span>;
// uncomment for double borders in vbox;
// if (v) {
// return <div>{v}</div>;
// }
// return;
}
module.exports = {
stringSort,
numSort,
postData,
convertItem,
errorToast,
infoToast,
NULL_UUID,
STATS,
COLOURS,
TARGET_COLOURS,
randomPoints,
removeTier,
match,
};