mnml/server/src/rpc.rs
2019-01-13 18:13:15 +11:00

593 lines
20 KiB
Rust

use tungstenite::Message;
use tungstenite::protocol::WebSocket;
use tungstenite::Message::Binary;
use postgres::transaction::Transaction;
use std::net::{TcpStream};
// demo
use std::iter;
use rand::{thread_rng, Rng};
use rand::distributions::{Alphanumeric};
use serde_cbor::{from_slice, to_vec};
use uuid::Uuid;
use failure::Error;
use failure::err_msg;
use net::Db;
use cryp::{Cryp, cryp_spawn, cryp_learn, cryp_forget};
use game::{Game, game_state, game_pve, game_pvp, game_join, game_joinable_list, game_skill};
use account::{Account, account_create, account_login, account_from_token, account_cryps, account_zone};
use item::{Item, items_list, item_use};
use skill::{Skill};
use zone::{Zone, zone_create, zone_join, zone_close};
pub struct Rpc;
impl Rpc {
pub fn receive(&self, msg: Message, db: &Db, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
// consume the ws data into bytes
let data = msg.into_data();
// cast the msg to this type to receive method name
match from_slice::<RpcMessage>(&data) {
Ok(v) => {
let mut tx = db.transaction()?;
let account: Option<Account> = match v.token {
Some(t) => Some(account_from_token(t, &mut tx)?),
None => None,
};
// check the method
// if no auth required
match v.method.as_ref() {
"account_create" => (),
"account_login" => (),
"account_demo" => (),
_ => match account {
Some(_) => (),
None => return Err(err_msg("auth required")),
},
};
// now we have the method name
// match on that to determine what fn to call
let response = match v.method.as_ref() {
// no auth methods
"account_create" => Rpc::account_create(data, &mut tx, client),
"account_login" => Rpc::account_login(data, &mut tx, client),
"account_demo" => Rpc::account_demo(data, &mut tx, client),
// auth methods
"cryp_spawn" => Rpc::cryp_spawn(data, &mut tx, account.unwrap(), client),
"cryp_learn" => Rpc::cryp_learn(data, &mut tx, account.unwrap(), client),
"cryp_forget" => Rpc::cryp_forget(data, &mut tx, account.unwrap(), client),
"game_state" => Rpc::game_state(data, &mut tx, account.unwrap(), client),
"game_pve" => Rpc::game_pve(data, &mut tx, account.unwrap(), client),
"game_pvp" => Rpc::game_pvp(data, &mut tx, account.unwrap(), client),
"game_join" => Rpc::game_join(data, &mut tx, account.unwrap(), client),
"game_joinable_list" => Rpc::game_joinable_list(data, &mut tx, account.unwrap(), client),
"game_skill" => Rpc::game_skill(data, &mut tx, account.unwrap(), client),
// "game_target" => Rpc::game_target(data, &mut tx, account.unwrap(), client),
"zone_create" => Rpc::zone_create(data, &mut tx, account.unwrap(), client),
"zone_join" => Rpc::zone_join(data, &mut tx, account.unwrap(), client),
"zone_close" => Rpc::zone_close(data, &mut tx, account.unwrap(), client),
"account_cryps" => Rpc::account_cryps(data, &mut tx, account.unwrap(), client),
"account_items" => Rpc::account_items(data, &mut tx, account.unwrap(), client),
"account_zone" => Rpc::account_zone(data, &mut tx, account.unwrap(), client),
"item_use" => Rpc::item_use(data, &mut tx, account.unwrap(), client),
_ => Err(format_err!("unknown method - {:?}", v.method)),
};
tx.commit()?;
return response;
},
Err(_e) => Err(err_msg("invalid message")),
}
}
fn send_msg(client: &mut WebSocket<TcpStream>, msg: RpcResponse) -> Result<(), Error> {
let bytes = to_vec(&msg)?;
match client.write_message(Binary(bytes)) {
Ok(()) => Ok(()),
Err(e) => Err(err_msg(e))
}
}
fn game_state(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<GameStateMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(game_state(msg.params, tx, &account)?)
};
return Ok(game_response);
}
fn game_pve(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<GamePveMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(game_pve(msg.params, tx, &account)?)
};
Rpc::send_msg(client, RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
})?;
return Ok(game_response);
}
fn game_pvp(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<GamePvpMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(game_pvp(msg.params, tx, &account)?)
};
return Ok(game_response);
}
fn game_join(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<GameJoinMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(game_join(msg.params, tx, &account)?)
};
return Ok(game_response);
}
fn game_joinable_list(_data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
// let msg = from_slice::<GameJoinMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_list = RpcResponse {
method: "game_joinable_list".to_string(),
params: RpcResult::GameJoinableList(game_joinable_list(tx, &account)?)
};
return Ok(game_list);
}
fn game_skill(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<GameSkillMsg>(&data).or(Err(err_msg("invalid params")))?;
let game_response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(game_skill(msg.params, tx, &account)?)
};
return Ok(game_response);
}
// fn game_target(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
// let msg = from_slice::<GameTargetMsg>(&data).or(Err(err_msg("invalid params")))?;
// let game_response = RpcResponse {
// method: "game_state".to_string(),
// params: RpcResult::GameState(game_target(msg.params, tx, &account)?)
// };
// return Ok(game_response);
// }
fn cryp_spawn(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<CrypSpawnMsg>(&data).or(Err(err_msg("invalid params")))?;
Rpc::send_msg(client, RpcResponse {
method: "cryp_spawn".to_string(),
params: RpcResult::CrypSpawn(cryp_spawn(msg.params, tx, &account)?)
})?;
let cryp_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
};
Ok(cryp_list)
}
fn cryp_learn(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<CrypLearnMsg>(&data).or(Err(err_msg("invalid params")))?;
Rpc::send_msg(client, RpcResponse {
method: "cryp_learn".to_string(),
params: RpcResult::CrypLearn(cryp_learn(msg.params, tx, &account)?)
})?;
let cryp_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
};
Ok(cryp_list)
}
fn cryp_forget(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<CrypForgetMsg>(&data).or(Err(err_msg("invalid params")))?;
Rpc::send_msg(client, RpcResponse {
method: "cryp_forget".to_string(),
params: RpcResult::CrypForget(cryp_forget(msg.params, tx, &account)?)
})?;
let cryp_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
};
Ok(cryp_list)
}
fn account_create(data: Vec<u8>, tx: &mut Transaction, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
match from_slice::<AccountCreateMsg>(&data) {
Ok(v) => Ok(RpcResponse {
method: v.method,
params: RpcResult::Account(account_create(v.params, tx)?)
}),
Err(_e) => Err(err_msg("invalid params")),
}
}
fn account_login(data: Vec<u8>, tx: &mut Transaction, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
match from_slice::<AccountLoginMsg>(&data) {
Ok(v) => Ok(RpcResponse {
method: v.method,
params: RpcResult::Account(account_login(v.params, tx)?)
}),
Err(_e) => Err(err_msg("invalid params")),
}
}
fn account_demo(_data: Vec<u8>, tx: &mut Transaction, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let mut rng = thread_rng();
let acc_name: String = iter::repeat(()).map(|()| rng.sample(Alphanumeric)).take(8).collect();
let account = account_create(AccountCreateParams { name: acc_name, password: "grepgrepgrep".to_string() }, tx)?;
let name: String = iter::repeat(()).map(|()| rng.sample(Alphanumeric)).take(8).collect();
let cryp = cryp_spawn(CrypSpawnParams { name }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Block }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Stun }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Throw }, tx, &account)?;
let name: String = iter::repeat(()).map(|()| rng.sample(Alphanumeric)).take(8).collect();
let cryp = cryp_spawn(CrypSpawnParams { name }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Decay }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Blast }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Drain }, tx, &account)?;
let name: String = iter::repeat(()).map(|()| rng.sample(Alphanumeric)).take(8).collect();
let cryp = cryp_spawn(CrypSpawnParams { name }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Triage }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Heal }, tx, &account)?;
cryp_learn(CrypLearnParams { id: cryp.id, skill: Skill::Purify }, tx, &account)?;
let res = RpcResponse {
method: "account_create".to_string(),
params: RpcResult::Account(account),
};
return Ok(res);
}
fn account_cryps(_data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
Ok(RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
})
}
fn account_items(_data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
Ok(RpcResponse {
method: "account_items".to_string(),
params: RpcResult::ItemList(items_list(tx, &account)?)
})
}
fn account_zone(_data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
Ok(RpcResponse {
method: "zone_state".to_string(),
params: RpcResult::ZoneState(account_zone(tx, &account)?)
})
}
fn item_use(data: Vec<u8>, tx: &mut Transaction, account: Account, client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<ItemUseMsg>(&data).or(Err(err_msg("invalid params")))?;
item_use(msg.params, tx, &account)?;
Rpc::send_msg(client, RpcResponse {
method: "account_items".to_string(),
params: RpcResult::ItemList(items_list(tx, &account)?)
})?;
let cryps_list = RpcResponse {
method: "account_cryps".to_string(),
params: RpcResult::CrypList(account_cryps(tx, &account)?)
};
return Ok(cryps_list);
}
fn zone_create(_data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
// let _msg = from_slice::<ZoneCreateMsg>(&data).or(Err(err_msg("invalid params")))?;
let response = RpcResponse {
method: "zone_state".to_string(),
params: RpcResult::ZoneState(zone_create(tx, &account)?)
};
return Ok(response);
}
fn zone_join(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<ZoneJoinMsg>(&data).or(Err(err_msg("invalid params")))?;
let response = RpcResponse {
method: "game_state".to_string(),
params: RpcResult::GameState(zone_join(msg.params, tx, &account)?)
};
return Ok(response);
}
fn zone_close(data: Vec<u8>, tx: &mut Transaction, account: Account, _client: &mut WebSocket<TcpStream>) -> Result<RpcResponse, Error> {
let msg = from_slice::<ZoneCloseMsg>(&data).or(Err(err_msg("invalid params")))?;
let response = RpcResponse {
method: "zone_close".to_string(),
params: RpcResult::ZoneClose(zone_close(msg.params, tx, &account)?)
};
return Ok(response);
}
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct RpcResponse {
method: String,
params: RpcResult,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub enum RpcResult {
CrypSpawn(Cryp),
CrypForget(Cryp),
CrypLearn(Cryp),
Account(Account),
CrypList(Vec<Cryp>),
GameState(Game),
GameJoinableList(Vec<Game>),
ItemList(Vec<Item>),
ItemUse(()),
ZoneState(Zone),
ZoneClose(()),
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct RpcMessage {
method: String,
token: Option<String>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct CrypSpawnMsg {
method: String,
params: CrypSpawnParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct CrypSpawnParams {
pub name: String,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct CrypLearnMsg {
method: String,
params: CrypLearnParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct CrypLearnParams {
pub id: Uuid,
pub skill: Skill,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct CrypForgetParams {
pub id: Uuid,
pub skill: Skill,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct CrypForgetMsg {
method: String,
params: CrypForgetParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GameStateMsg {
method: String,
params: GameStateParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct GameStateParams {
pub id: Uuid,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GamePveMsg {
method: String,
params: GamePveParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct GamePveParams {
pub cryp_ids: Vec<Uuid>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GamePvpMsg {
method: String,
params: GamePvpParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct GamePvpParams {
pub cryp_ids: Vec<Uuid>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GameJoinMsg {
method: String,
params: GameJoinParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct GameJoinParams {
pub game_id: Uuid,
pub cryp_ids: Vec<Uuid>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GameJoinableListMsg {
method: String,
params: (),
}
// #[derive(Debug,Clone,Serialize,Deserialize)]
// struct GameTargetMsg {
// method: String,
// params: GameTargetParams,
// }
// #[derive(Debug,Clone,Serialize,Deserialize)]
// pub struct GameTargetParams {
// pub game_id: Uuid,
// pub cryp_id: Uuid,
// pub skill_id: Uuid,
// }
#[derive(Debug,Clone,Serialize,Deserialize)]
struct GameSkillMsg {
method: String,
params: GameSkillParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct GameSkillParams {
pub game_id: Uuid,
pub cryp_id: Uuid,
pub target_cryp_id: Option<Uuid>,
pub skill: Skill,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct AccountCreateMsg {
method: String,
params: AccountCreateParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct AccountCreateParams {
pub name: String,
pub password: String,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct AccountLoginMsg {
method: String,
params: AccountLoginParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct AccountLoginParams {
pub name: String,
pub password: String,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct AccountCrypsMsg {
method: String,
params: (),
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct ItemListMsg {
method: String,
params: (),
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct ItemUseMsg {
method: String,
params: ItemUseParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct ItemUseParams {
pub item: Uuid,
pub target: Uuid,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct ZoneCreateMsg {
method: String,
params: (),
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct ZoneJoinMsg {
method: String,
params: ZoneJoinParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct ZoneJoinParams {
pub zone_id: Uuid,
pub node_id: u32,
pub cryp_ids: Vec<Uuid>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
struct ZoneCloseMsg {
method: String,
params: ZoneCloseParams,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct ZoneCloseParams {
pub zone_id: Uuid,
}
// #[cfg(test)]
// mod tests {
// use super::*;
// use serde_cbor::to_vec;
// #[test]
// fn rpc_parse() {
// let rpc = Rpc {};
// let msg = GenerateMsg { method: "cryp_generate".to_string(), params: GenerateParams { level: 64 } };
// let v = to_vec(&msg).unwrap();
// let received = rpc.receive(Message::Binary(v));
// }
// }