mnml/server/src/user_authenticated.rs

287 lines
12 KiB
Rust

use mnml_core::mob::anim_test_game;
use mnml_core::item::item_info;
use std::time::Instant;
use uuid::Uuid;
use failure::Error;
use failure::err_msg;
use crossbeam_channel::{Sender as CbSender};
use stripe::{Client as StripeClient};
use serde_cbor::{from_slice};
use pg::{
game_concede,
game_offer_draw,
game_ready,
game_skill,
game_skill_clear,
game_state,
instance_abandon,
instance_practice,
instance_ready,
instance_state,
vbox_apply,
vbox_buy,
vbox_combine,
vbox_refill,
vbox_refund,
vbox_unequip,
};
use account::{Account};
use account;
use events::{Event};
use mtx;
use mail;
use payments;
use pg::{PgPool};
use rpc::{RpcMessage, RpcRequest, User};
#[derive(Debug,Clone)]
pub struct Authenticated {
pub account: Account,
pub id: Uuid,
events: CbSender<Event>,
ws: CbSender<RpcMessage>,
pool: PgPool,
}
impl Authenticated {
pub fn new(account: Account, ws: CbSender<RpcMessage>, events: CbSender<Event>, pool: PgPool) -> Authenticated {
Authenticated {
id: account.id,
account,
ws,
events,
pool,
}
}
}
impl User for Authenticated {
fn send(&mut self, msg: RpcMessage) -> Result<(), Error> {
// if the user queries the state of something
// we tell events to push updates to them
match msg {
RpcMessage::AccountState(ref v) => {
self.events.send(Event::Subscribe(self.id, v.id))?
},
RpcMessage::GameState(ref v) =>
self.events.send(Event::Subscribe(self.id, v.id))?,
RpcMessage::InstanceState(ref v) =>
self.events.send(Event::Subscribe(self.id, v.id))?,
_ => (),
};
self.ws.send(msg)?;
Ok(())
}
fn connected(&mut self) -> Result<(), Error> {
info!("authenticated connection account={:?}", self.account);
let a = &self.account;
self.ws.send(RpcMessage::AccountAuthenticated(a.clone()))?;
// tell events we have connected
self.events.send(Event::Connect(self.id, a.clone(), self.ws.clone()))?;
self.ws.send(RpcMessage::AccountState(a.clone()))?;
self.events.send(Event::Subscribe(self.id, a.id))?;
// check if they have an image that needs to be generated
account::img_check(&a)?;
let db = self.pool.get()?;
let mut tx = db.transaction()?;
// send account constructs
let account_constructs = account::constructs(&mut tx, &a)?;
self.ws.send(RpcMessage::AccountConstructs(account_constructs))?;
// get account instances
// and send them to the client
let account_instances = account::account_instances(&mut tx, &a)?;
self.ws.send(RpcMessage::AccountInstances(account_instances))?;
let shop = mtx::account_shop(&mut tx, &a)?;
self.ws.send(RpcMessage::AccountShop(shop))?;
let team = account::team(&mut tx, &a)?;
self.ws.send(RpcMessage::AccountTeam(team))?;
let wheel = account::chat_wheel(&db, a.id)?;
self.ws.send(RpcMessage::ChatWheel(wheel))?;
if let Some(instance) = account::tutorial(&mut tx, &a)? {
self.ws.send(RpcMessage::InstanceState(instance))?;
}
// tx should do nothing
tx.commit()?;
Ok(())
}
fn receive(&mut self, data: Vec<u8>, stripe: &StripeClient) -> Result<RpcMessage, Error> {
// cast the msg to this type to receive method name
let begin = Instant::now();
let db = self.pool.get()?;
match from_slice::<RpcRequest>(&data) {
Ok(v) => {
let request = v.clone();
let response = match v {
RpcRequest::Ping {} => return Ok(RpcMessage::Pong(())),
RpcRequest::ItemInfo {} => return Ok(RpcMessage::ItemInfo(item_info())),
RpcRequest::DevResolve { skill } =>
return Ok(RpcMessage::GameState(anim_test_game(skill))),
RpcRequest::InstanceQueue {} => {
self.events.send(Event::Queue(self.id))?;
Ok(RpcMessage::QueueRequested(()))
},
RpcRequest::InstanceInvite {} => {
self.events.send(Event::Invite(self.id))?;
Ok(RpcMessage::InviteRequested(()))
},
RpcRequest::InstanceJoin { code } => {
self.events.send(Event::Join(self.id, code))?;
Ok(RpcMessage::Joining(()))
},
RpcRequest::InstanceLeave {} => {
self.events.send(Event::Leave(self.id))?;
Ok(RpcMessage::Processing(()))
},
RpcRequest::InstanceChat { instance_id, index } => {
if !self.account.subscribed {
return Err(err_msg("subscribe to unlock chat"))
}
let wheel = account::chat_wheel(&db, self.account.id)?;
if let Some(c) = wheel.get(index) {
self.events.send(Event::Chat(self.id, instance_id, c.to_string()))?;
} else {
return Err(err_msg("invalid chat index"));
}
Ok(RpcMessage::Processing(()))
},
_ => {
// all good, let's make a tx and process
let mut tx = db.transaction()?;
let res = match v {
RpcRequest::AccountState {} =>
Ok(RpcMessage::AccountState(self.account.clone())),
RpcRequest::AccountConstructs {} =>
Ok(RpcMessage::AccountConstructs(account::constructs(&mut tx, &self.account)?)),
RpcRequest::AccountInstances {} =>
Ok(RpcMessage::AccountInstances(account::account_instances(&mut tx, &self.account)?)),
RpcRequest::AccountSetTeam { ids } =>
Ok(RpcMessage::AccountTeam(account::set_team(&mut tx, &self.account, ids)?)),
RpcRequest::EmailState {} =>
Ok(RpcMessage::EmailState(mail::select_account(&db, self.account.id)?)),
RpcRequest::SubscriptionState {} =>
Ok(RpcMessage::SubscriptionState(payments::account_subscription(&db, stripe, &self.account)?)),
// RpcRequest::AccountShop {} =>
// Ok(RpcMessage::AccountShop(mtx::account_shop(&mut tx, &account)?)),
// RpcRequest::ConstructDelete" => handle_construct_delete(data, &mut tx, account),
RpcRequest::GameState { id } =>
Ok(RpcMessage::GameState(game_state(&mut tx, &self.account, id)?)),
RpcRequest::GameSkill { game_id, construct_id, target_construct_id, skill } =>
Ok(RpcMessage::GameState(game_skill(&mut tx, &self.account, game_id, construct_id, target_construct_id, skill)?)),
RpcRequest::GameSkillClear { game_id } =>
Ok(RpcMessage::GameState(game_skill_clear(&mut tx, &self.account, game_id)?)),
RpcRequest::GameReady { id } =>
Ok(RpcMessage::GameState(game_ready(&mut tx, &self.account, id)?)),
RpcRequest::GameConcede { game_id } =>
Ok(RpcMessage::GameState(game_concede(&mut tx, &self.account, game_id)?)),
RpcRequest::GameOfferDraw { game_id } =>
Ok(RpcMessage::GameState(game_offer_draw(&mut tx, &self.account, game_id)?)),
RpcRequest::InstancePractice {} =>
Ok(RpcMessage::InstanceState(instance_practice(&mut tx, &self.account)?)),
// these two can return GameState or InstanceState
RpcRequest::InstanceReady { instance_id } =>
Ok(instance_ready(&mut tx, &self.account, instance_id)?),
RpcRequest::InstanceState { instance_id } =>
Ok(instance_state(&mut tx, instance_id)?),
RpcRequest::InstanceAbandon { instance_id } =>
Ok(instance_abandon(&mut tx, &self.account, instance_id)?),
RpcRequest::VboxBuy { instance_id, group, index, construct_id } =>
Ok(RpcMessage::InstanceState(vbox_buy(&mut tx, &self.account, instance_id, group, index, construct_id)?)),
RpcRequest::VboxApply { instance_id, construct_id, index } =>
Ok(RpcMessage::InstanceState(vbox_apply(&mut tx, &self.account, instance_id, construct_id, index)?)),
RpcRequest::VboxCombine { instance_id, inv_indices, vbox_indices } =>
Ok(RpcMessage::InstanceState(vbox_combine(&mut tx, &self.account, instance_id, inv_indices, vbox_indices)?)),
RpcRequest::VboxRefill { instance_id } =>
Ok(RpcMessage::InstanceState(vbox_refill(&mut tx, &self.account, instance_id)?)),
RpcRequest::VboxRefund { instance_id, index } =>
Ok(RpcMessage::InstanceState(vbox_refund(&mut tx, &self.account, instance_id, index)?)),
RpcRequest::VboxUnequip { instance_id, construct_id, target } =>
Ok(RpcMessage::InstanceState(vbox_unequip(&mut tx, &self.account, instance_id, construct_id, target, None)?)),
RpcRequest::VboxUnequipApply { instance_id, construct_id, target, target_construct_id } =>
Ok(RpcMessage::InstanceState(vbox_unequip(&mut tx, &self.account, instance_id, construct_id, target, Some(target_construct_id))?)),
RpcRequest::MtxConstructSpawn {} =>
Ok(RpcMessage::ConstructSpawn(mtx::new_construct(&mut tx, &self.account)?)),
RpcRequest::MtxConstructApply { mtx, construct_id, name } =>
Ok(RpcMessage::AccountTeam(mtx::apply(&mut tx, &self.account, mtx, construct_id, name)?)),
RpcRequest::MtxAccountApply { mtx } =>
Ok(RpcMessage::AccountState(mtx::account_apply(&mut tx, &self.account, mtx)?)),
RpcRequest::MtxBuy { mtx } =>
Ok(RpcMessage::AccountShop(mtx::buy(&mut tx, &self.account, mtx)?)),
RpcRequest::SubscriptionEnding { ending } =>
Ok(RpcMessage::SubscriptionState(payments::subscription_ending(&mut tx, stripe, &self.account, ending)?)),
_ => Err(format_err!("unknown request request={:?}", request)),
};
tx.commit()?;
res
}
};
info!("request={:?} account={:?} duration={:?}", request, self.account.name, begin.elapsed());
return response;
},
Err(e) => {
warn!("{:?}", e);
Err(err_msg("invalid message"))
},
}
}
}