378 lines
6.1 KiB
Plaintext
378 lines
6.1 KiB
Plaintext
@import 'colours.less';
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/* GAME */
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.game {
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overflow: hidden;
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display: grid;
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grid-template-rows: 1fr 0.5fr 1.5fr;
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grid-template-columns: 1fr;
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grid-template-areas:
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"opponent"
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"target "
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"player ";
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}
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.game .team {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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/* stops overflow */
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min-height: 0;
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min-width: 0;
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}
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.player {
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grid-area: player;
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z-index: 5;
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}
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.opponent {
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grid-area: opponent;
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}
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.opponent .combat-text {
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top: 75%;
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}
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.opponent .combat-anim {
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top: 25%;
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}
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.opponent .game-construct {
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align-items: flex-start;
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grid-template-rows: min-content min-content min-content minmax(min-content, 2fr);
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grid-template-columns: 1fr;
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grid-template-areas:
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"stats "
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"name "
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"effects "
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"avatar ";
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}
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.opponent .game-construct .name {
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margin-bottom: 0;
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margin-top: 0.25em;
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}
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.game-construct {
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display: grid;
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/*IMPORTANT*/
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/* ensures combat text doesn't fly off back to the body
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searching for a positioned element because everything is in the grid
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*/
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position: relative;
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justify-items: center;
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grid-template-rows: min-content minmax(min-content, 1fr) min-content min-content min-content;
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grid-template-columns: 1fr;
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grid-template-areas:
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"skills "
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"avatar "
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"effects "
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"name "
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"stats ";
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transition-property: translate, opacity;
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transition-duration: 0.25s;
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transition-delay: 0;
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transition-timing-function: ease;
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}
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#targeting {
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grid-area: target;
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height: 100%;
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width: 100%;
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stroke-width: 2px;
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stroke: whitesmoke;
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}
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/* some stupid bug in chrome makes it fill the entire screen */
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@media screen and (-webkit-min-device-pixel-ratio:0) {
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#targeting {
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max-height: 10em;
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}
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}
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/*
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.resolving #targeting {
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opacity: 0;
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}
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*/
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.game-construct .name {
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width: 100%;
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margin-bottom: 0.25em;
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text-align: center;
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grid-area: name;
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}
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.game-construct .stats {
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grid-area: stats;
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display: flex;
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justify-content: center;
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text-align: center;
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}
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.game-construct .stats div {
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padding: 0 0.5em;
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display: flex;
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flex-flow: column;
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white-space: nowrap;
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text-align: center;
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}
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.game-construct .stats .value {
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display: none;
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}
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.game-construct figcaption {
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white-space: nowrap;
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font-size: 100%;
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}
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@media (max-width: 1500px) {
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.game-construct figure {
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padding: 0 0.25em;
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}
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}
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.game-construct .skills {
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grid-area: skills;
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display: flex;
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flex-flow: column-reverse;
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justify-self: center;
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width: 100%;
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}
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.game-construct .skills button {
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width: 100%;
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}
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.game-construct .effects {
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grid-area: effects;
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white-space: nowrap;
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width: 100%;
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text-align: center;
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font-size: 1.5em;
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}
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.game-btn {
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flex: 0 0 25%;
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}
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.game-btn:first-child {
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margin-right: 0.5em;
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}
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.game-construct button {
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color: #888;
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flex: 1 1 100%;
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padding: 0;
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margin: 0 0.5em;
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border-width: 0px;
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}
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.game-construct button.active {
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color: whitesmoke;
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}
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.game-construct button[disabled], .game-construct button[disabled]:hover {
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color: #333333;
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text-decoration: line-through
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}
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.game-construct button:hover {
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color: whitesmoke;
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}
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.game-construct.ko {
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animation: none;
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opacity: 0.20;
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/* filter: grayscale(100%);
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*/}
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.game-construct.ko button:hover {
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color: #333;
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}
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.game-construct.unfocus {
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opacity: 0.35;
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/* filter: blur(5px);
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*/}
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.game-construct.unfocus.ko {
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opacity: 0.20;
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/* filter: blur(5px) grayscale(100%);
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*/}
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.combat-text {
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font-size: 2em;
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font-family: 'Jura';
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position: absolute;
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top: 5%;
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}
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.combat-text svg {
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height: 7em;
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max-width: 100%;
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}
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.combat-anim {
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font-size: 2em;
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font-family: 'Jura';
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position: absolute;
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object-fit: contain;
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top: 15%;
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max-width: 100%;
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}
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.combat-anim svg {
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height: 7em;
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width: 100%;
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}
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.game-construct.active-skill {
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/* filter: drop-shadow(0 0 0.2em silver);
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*/}
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.game-construct.red-damage {
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color: #a52a2a;
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/*ensure construct doesn't get opacity lowered because of being KO before the KO animation*/
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opacity: 1;
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}
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.red-damage button {
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color: #a52a2a;
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}
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.red-damage text {
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fill: #a52a2a;
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}
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.red-damage .stats {
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/*border-top: 1px solid #a52a2a;*/
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}
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.game-construct.blue-damage {
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color: #3050f8;
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opacity: 1;
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}
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.blue-damage button {
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color: #3050f8;
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}
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.blue-damage text {
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fill: #3050f8;
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}
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.blue-damage .stats {
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}
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.game-construct.green-damage {
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color: #1FF01F;
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opacity: 1;
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}
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.green-damage button {
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color: #1FF01F;
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}
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.green-damage text {
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fill: #1FF01F;
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}
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.green-damage .stats {
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/*border-top: 1px solid #1FF01F;*/
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}
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.game-construct.purple-damage {
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/* filter: drop-shadow(0 0 0.2em purple);
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*/ color: purple;
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border-color: purple;
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}
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.purple-damage button {
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border: 1px solid purple;
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color: purple;
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}
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.purple-damage text {
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fill: purple;
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}
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.purple-damage .stats {
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border-top: 1px solid purple;
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}
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.game .img, .faceoff .img {
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position: relative;
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height: 100%;
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}
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.game .avatar, .faceoff .avatar {
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grid-area: avatar;
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width: 100%;
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height: 100%;
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grid-area: avatar;
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object-fit: contain;
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background-size: contain;
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background-repeat: no-repeat;
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background-position: center;
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pointer-events: none;
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}
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.resolving .skills button {
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opacity: 0;
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}
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.skill-animation {
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opacity: 0;
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stroke-width: 5px;
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height: 5em;
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}
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@media (max-width: 1000px) {
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.game {
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grid-template-areas:
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"opponent"
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"target "
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"player ";
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grid-template-rows: 1fr 0.2fr 1.5fr;
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grid-template-columns: 1fr;
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}
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.game .stats div {
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padding: 0;
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}
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.game .stats .max {
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display: none;
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}
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.game .stats .value {
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display: flex;
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}
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.game .stats svg {
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height: 1em;
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}
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.game .stats div {
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margin: 0 0.2em;
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}
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.game .effects {
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font-size: 100%;
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}
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#mnml .game .skills button, #mnml .game .stats {
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font-size: 75%;
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}
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.game-construct .name {
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display: none;
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}
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} |