vfx and ui init
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0daeae4b55
commit
24729cec2c
91 files changed
+213555
-22
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void Start() {
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using UnityEngine;
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public class SimpleRuntimeUi : MonoBehaviour {
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private Button _button;
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private int _clickCount;
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private void OnEnable() {
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private void PrintClickMessage(ClickEvent evt) {
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Debug.Log($"{"button"} was clicked!" +
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(_toggle.value ? " Count: " + _clickCount : ""));
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public static void InputMessage(ChangeEvent<string> evt) {
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Regular → Executable
File mode changed.
Reference in new issue
Block a user