pascal
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@@ -6,6 +6,23 @@ using UnityEngine;
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public enum Sound {
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MenuLow,
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MenuHigh,
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Accelerate,
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Decelerate,
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Strafe,
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Damage,
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Respawn,
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BoostAcceleration,
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BoostDeceleration,
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BoostStrafe,
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BoostShield,
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BoostGenerate,
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BoostAvailable,
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BoostFull,
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BoostDrain,
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}
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[RequireComponent(typeof(AudioSource))]
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