xbox lighting issues
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@@ -94,7 +94,7 @@ TextureImporter:
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Server
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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@@ -107,7 +107,7 @@ TextureImporter:
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: WebGL
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buildTarget: Server
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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@@ -12,12 +12,13 @@ Material:
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _EMISSION
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- _METALLICSPECGLOSSMAP
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- _NORMALMAP
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- _OCCLUSIONMAP
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- _PARALLAXMAP
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m_InvalidKeywords: []
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m_LightmapFlags: 6
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m_LightmapFlags: 2
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2000
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@@ -119,7 +120,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0.4862745, g: 3.764706, b: 0.4862745, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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--- !u!114 &740438398032646426
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