unbreak timing notices
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@@ -29,7 +29,7 @@ public class TimingNotice {
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public Label ToLabel() {
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public Label ToLabel() {
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Label l = Category switch {
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Label l = Category switch {
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NoticeCategory.Initial => new Label($"{TimeSpan.FromSeconds(Seconds):m\\:ss\\.fff}"),
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NoticeCategory.Initial => new Label($"{TimeSpan.FromSeconds(Seconds):m\\:ss\\.fff}"),
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NoticeCategory.Slower => new Label($"-{Seconds:0.000}"),
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NoticeCategory.Slower => new Label($"+{Seconds:0.000}"),
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NoticeCategory.Faster => new Label($"-{Seconds:0.000}"),
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NoticeCategory.Faster => new Label($"-{Seconds:0.000}"),
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NoticeCategory.Fastest => new Label($"-{Seconds:0.000}"),
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NoticeCategory.Fastest => new Label($"-{Seconds:0.000}"),
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_ => new Label($"-{Seconds:0.000}"),
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_ => new Label($"-{Seconds:0.000}"),
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@@ -37,7 +37,7 @@ public class TimingNotice {
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string colourClass = Category switch {
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string colourClass = Category switch {
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NoticeCategory.Initial => "",
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NoticeCategory.Initial => "",
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NoticeCategory.Slower => "green",
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NoticeCategory.Slower => "yellow",
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NoticeCategory.Faster => "green",
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NoticeCategory.Faster => "green",
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NoticeCategory.Fastest => "purple",
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NoticeCategory.Fastest => "purple",
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_ => "",
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_ => "",
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@@ -4,9 +4,7 @@
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- steam
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- steam
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- waiting for approval EZ
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- waiting for approval EZ
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- improve descriptions
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- improve descriptions
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- add icons for A D T S
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- create ntr@megastructure.games on microsoft
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- make project .msix
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- sound
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- sound
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@@ -14,7 +12,6 @@
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- flames at end of red corner in junglism2
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- flames at end of red corner in junglism2
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- menu
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- menu
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- padding
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- set bokeh? nah...
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- set bokeh? nah...
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@@ -24,8 +21,6 @@
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- try to post
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- try to post
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- if fail store the lap in userdata
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- if fail store the lap in userdata
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- msgs on map complete
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- git lfs
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- git lfs
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- minimap
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- minimap
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