fix particles

This commit is contained in:
ntr committed 2023-09-25 18:01:20 +10:00
1 parent 2e057ff34e
commit a0ba79736d
4 files changed
+75 -54

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Executable → Regular
+16 -14
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@@ -164,13 +164,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 52048083}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 977.23474, y: -165.7302, z: -2086.4595}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &235775465
PrefabInstance:
@@ -376,6 +376,10 @@ PrefabInstance:
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_Asset
value:
objectReference: {fileID: 8926484042661614526, guid: 18ee932b912969933a3e269d80c4a8d3, type: 3}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_PropertySheet.m_Vector4f.m_Array.Array.data[0].m_Value.x
value: 4.0000005
@@ -610,13 +614,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
serializedVersion: 2
m_LocalRotation: {x: -0.27417248, y: -0.3337574, z: 0.3633117, w: 0.8254938}
m_LocalPosition: {x: -365.9992, y: -2002.0156, z: -426.01685}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1906469785}
m_RootOrder: -2
m_LocalEulerAnglesHint: {x: -167.869, y: 129.88, z: -126.800995}
--- !u!114 &705507997
MonoBehaviour:
@@ -851,7 +855,6 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 965851723}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0.9914445, z: -0, w: 0.13052872}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.66, y: 0.66, z: 0.66}
@@ -859,6 +862,7 @@ Transform:
m_Children:
- {fileID: 425847538}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -165, z: 0}
--- !u!114 &1088368772 stripped
MonoBehaviour:
@@ -950,6 +954,10 @@ PrefabInstance:
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_Asset
value:
objectReference: {fileID: 8926484042661614526, guid: 18ee932b912969933a3e269d80c4a8d3, type: 3}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_PropertySheet.m_Vector4f.m_Array.Array.data[0].m_Value.x
value: 4.0000005
@@ -1019,7 +1027,6 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1906469784}
serializedVersion: 2
m_LocalRotation: {x: 0.71074754, y: 0.5701635, z: -0.3333826, w: 0.24209014}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -1027,6 +1034,7 @@ Transform:
m_Children:
- {fileID: 705507995}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &656092325660581143
PrefabInstance:
@@ -1185,6 +1193,10 @@ PrefabInstance:
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_Asset
value:
objectReference: {fileID: 8926484042661614526, guid: 18ee932b912969933a3e269d80c4a8d3, type: 3}
- target: {fileID: 5324333733356675667, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
propertyPath: m_PropertySheet.m_Vector4f.m_Array.Array.data[0].m_Value.x
value: 4.0000005
@@ -1227,13 +1239,3 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 87a51212e10250274a8feda6be865b7c, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1906469785}
- {fileID: 52048085}
- {fileID: 965851724}
- {fileID: 656092325660581143}
- {fileID: 235775465}
- {fileID: 766862834}