blur and lighting
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@@ -101,7 +101,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _UpTex:
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m_Texture: {fileID: 2800000, guid: 3cde222545e5d27b5aa807cc125c4c76, type: 3}
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m_Texture: {fileID: 2800000, guid: dadbfd71eadaf364ca6524d5a979dad9, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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