blur and lighting
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@@ -59,7 +59,7 @@ GraphicsSettings:
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 1
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_LogWhenShaderIsCompiled: 1
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m_SRPDefaultSettings:
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 202eb30993b099ac6873d84ee9b37b87, type: 2}
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m_LightProbeOutsideHullStrategy: 0
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