diff --git a/Assets/Src/PowerUnit.cs b/Assets/Src/PowerUnit.cs index f14f8b3..8d04568 100644 --- a/Assets/Src/PowerUnit.cs +++ b/Assets/Src/PowerUnit.cs @@ -24,7 +24,7 @@ public class PowerUnit { float shieldRegen = 10f; // * 100 ticks per second = 5s fully recharge int boostMax = 2; - int boostCharges = 0; + int boostCharges = 2; static float stablisation = 75f; @@ -39,7 +39,7 @@ public class PowerUnit { public string BoostsAvailable => $"{boostCharges}"; public void Init() { - boostCharges = 0; + boostCharges = boostMax; shieldCurrent = initialShieldMax; acceleration = initialAcceleration; deceleration = initialDeceleration;